Trading Card Game

Palworld TCG Cards

Every card from the Palworld Trading Card Game — all 242 of them across both trial decks, the first booster pack and promo cards.

Showing 242 Cards

Jormuntide Ignis – Savage Lava Dragon (EBP01-001)RR

EBP01-001 · EBP01

Jormuntide Ignis – Savage Lava Dragon

Dragon|Fire · Red

Cost 8 · Power 1700 · Atk 4

Card text

ACT@1Turn@[③] OR [Discard 2 cards from hand] Stand this card.

Jormuntide Ignis – Savage Lava Dragon (EBP01-001OSR)OSR

EBP01-001OSR · EBP01

Jormuntide Ignis – Savage Lava Dragon

Dragon|Fire · Red

Cost 8 · Power 1700 · Atk 4

Card text

ACT@1Turn@[③] OR [Discard 2 cards from hand] Stand this card.

Jormuntide Ignis – Savage Lava Dragon (EBP01-001SSP)SSP

EBP01-001SSP · EBP01

Jormuntide Ignis – Savage Lava Dragon

Dragon|Fire · Red

Cost 8 · Power 1700 · Atk 4

Card text

ACT@1Turn@[③] OR [Discard 2 cards from hand] Stand this card.

Suzaku – Hellfire Wings (EBP01-002)RR

EBP01-002 · EBP01

Suzaku – Hellfire Wings

Fire · Red

Cost 7 · Power 1200 · Atk 3

Card text

CONT@When your red card would deal Damage@ other than battle damage to a Pal, deal +200 Damage@ instead (Strengthens this card's ability too). AUTO@OnDeploy@Choose up to 1 Pal, and deal 700 Damage@.

Suzaku – Hellfire Wings (EBP01-002OSR)OSR

EBP01-002OSR · EBP01

Suzaku – Hellfire Wings

Fire · Red

Cost 7 · Power 1200 · Atk 3

Card text

CONT@When your red card would deal Damage@ other than battle damage to a Pal, deal +200 Damage@ instead (Strengthens this card's ability too). AUTO@OnDeploy@Choose up to 1 Pal, and deal 700 Damage@.

Suzaku – Hellfire Wings (EBP01-002SP)SP

EBP01-002SP · EBP01

Suzaku – Hellfire Wings

Fire · Red

Cost 7 · Power 1200 · Atk 3

Card text

CONT@When your red card would deal Damage@ other than battle damage to a Pal, deal +200 Damage@ instead (Strengthens this card's ability too). AUTO@OnDeploy@Choose up to 1 Pal, and deal 700 Damage@.

Gobfin Ignis – Blazing Hothead (EBP01-003)R

EBP01-003 · EBP01

Gobfin Ignis – Blazing Hothead

Fire · Red

Cost 4 · Power 400 · Atk 2

Card text

CONT@All of your other red Pals get Power@+300.

Gobfin Ignis – Blazing Hothead (EBP01-003SR)SR

EBP01-003SR · EBP01

Gobfin Ignis – Blazing Hothead

Fire · Red

Cost 4 · Power 400 · Atk 2

Card text

CONT@All of your other red Pals get Power@+300.

Bushi – Ephemeral Blade (EBP01-004)R

EBP01-004 · EBP01

Bushi – Ephemeral Blade

Fire · Red

Cost 5 · Power 800 · Atk 2

Card text

AUTO@At the end of the battle this card attacked, you may return this card to hand. ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Bushi – Ephemeral Blade (EBP01-004SR)SR

EBP01-004SR · EBP01

Bushi – Ephemeral Blade

Fire · Red

Cost 5 · Power 800 · Atk 2

Card text

AUTO@At the end of the battle this card attacked, you may return this card to hand. ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Reptyro – Ore Gorger (EBP01-005)R

EBP01-005 · EBP01

Reptyro – Ore Gorger

Fire|Ground · Red

Cost 8 · Power 1500 · Atk 3

Card text

AUTO@OnDeploy@Get 3 Material@. ACT@1Turn@[Consume 3 Material@] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.

Reptyro – Ore Gorger (EBP01-005SR)SR

EBP01-005SR · EBP01

Reptyro – Ore Gorger

Fire|Ground · Red

Cost 8 · Power 1500 · Atk 3

Card text

AUTO@OnDeploy@Get 3 Material@. ACT@1Turn@[Consume 3 Material@] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.

Foxparks – Light of Courage (EBP01-006)U

EBP01-006 · EBP01

Foxparks – Light of Courage

Fire · Red

Cost 2 · Power 200 · Atk 1

Card text

AUTO@Brave 300 (OnAttack@This card gets Power@+300 until end of turn)

Foxparks – Light of Courage (EBP01-006SR)SR

EBP01-006SR · EBP01

Foxparks – Light of Courage

Fire · Red

Cost 2 · Power 200 · Atk 1

Card text

AUTO@Brave 300 (OnAttack@This card gets Power@+300 until end of turn)

Kitsun – Wyrmbane Fangs (EBP01-007)U

EBP01-007 · EBP01

Kitsun – Wyrmbane Fangs

Fire · Red

Cost 5 · Power 400 · Atk 2

Card text

AUTO@OnDeploy@Choose up to 1 ◇7 or greater Pal, and deal 1200 Damage@.

Kitsun – Wyrmbane Fangs (EBP01-007SR)SR

EBP01-007SR · EBP01

Kitsun – Wyrmbane Fangs

Fire · Red

Cost 5 · Power 400 · Atk 2

Card text

AUTO@OnDeploy@Choose up to 1 ◇7 or greater Pal, and deal 1200 Damage@.

Sparkit – Hazardous Contact (EBP01-008)U

EBP01-008 · EBP01

Sparkit – Hazardous Contact

Electric · Red

Cost 3 · Power 400 · Atk 1

Card text

AUTO@OnDeploy@Choose up to 1 Pal in the stand state, and deal 500 Damage@.

Univolt – Valiant Thunderclap (EBP01-009)U

EBP01-009 · EBP01

Univolt – Valiant Thunderclap

Electric · Red

Cost 4 · Power 600 · Atk 2

Card text

AUTO@Brave 300 (OnAttack@This card gets Power@+300 until end of turn)

Ragnahawk – Emberwing Striker (EBP01-010)U

EBP01-010 · EBP01

Ragnahawk – Emberwing Striker

Fire · Red

Cost 6 · Power 1000 · Atk 2

Card text

AUTO@OnAttack@Choose all of your red Pals, and they get Power@+500/Strike@+1 until end of turn.

Rooby – Brave Sparks (EBP01-011)C

EBP01-011 · EBP01

Rooby – Brave Sparks

Fire · Red

Cost 2 · Power 200 · Atk 1

Card text

AUTO@Serious 400 (OnAssign@Choose 1 Pal, and it gets Power@+400 until end of turn)

Flambelle – Scorching Tears (EBP01-012)C

EBP01-012 · EBP01

Flambelle – Scorching Tears

Fire · Red

Cost 3 · Power 400 · Atk 1

Card text

AUTO@OnDeploy@Get 2 Material@.

Pyrin – Cinder Steed (EBP01-013)C

EBP01-013 · EBP01

Pyrin – Cinder Steed

Fire · Red

Cost 6 · Power 1200 · Atk 2

Blazehowl – Hellflame Defender (EBP01-014)C

EBP01-014 · EBP01

Blazehowl – Hellflame Defender

Fire · Red

Cost 7 · Power 1200 · Atk 3

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Mounted Machine Gun (EBP01-015)R

EBP01-015 · EBP01

Mounted Machine Gun

Cost 4 · Power 1000

Card text

ACT@1Turn@[Consume X Material@, assign 1 Pal] Perform 〈Choose 1 Pal, and deal 500 Damage@. 〉 X times.

Mounted Machine Gun (EBP01-015SP)SP

EBP01-015SP · EBP01

Mounted Machine Gun

Cost 4 · Power 1000

Card text

ACT@1Turn@[Consume X Material@, assign 1 Pal] Perform 〈Choose 1 Pal, and deal 500 Damage@. 〉 X times.

Primitive Furnace (EBP01-016)U

EBP01-016 · EBP01

Primitive Furnace

Cost 2 · Power 800

Card text

ACT@1Turn@[Assign 1 Pal] Get 3 Material@, and draw 1 card. ACT@1Turn@[Consume X Material@] Reduce the cost of playing your next gear from hand by X until end of turn. It does not become ◇0 or less from this ability.

Flame Cauldron (EBP01-017)U

EBP01-017 · EBP01

Flame Cauldron

Cost 2 · Power 900

Card text

CONT@All of your red Pals get Power@+200. AUTO@When your red Pal is deployed, get 1 Material@.

Alarm Bell (EBP01-018)C

EBP01-018 · EBP01

Alarm Bell

Cost 3 · Power 1100

Card text

ACT@1Turn@[①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).

Foxparks' Harness (EBP01-019)R

EBP01-019 · EBP01

Foxparks' Harness

Cost 3

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Foxparks》, it gets the skill in 〈〉 until end of turn. 〈AUTO@OnAttack@Choose up to 1 Pal, and deal 700 Damage@〉.

Foxparks' Harness (EBP01-019SR)SR

EBP01-019SR · EBP01

Foxparks' Harness

Cost 3

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Foxparks》, it gets the skill in 〈〉 until end of turn. 〈AUTO@OnAttack@Choose up to 1 Pal, and deal 700 Damage@〉.

Pump-Action Shotgun (EBP01-020)R

EBP01-020 · EBP01

Pump-Action Shotgun

Cost 7

Card text

AUTO@OnDeploy@Choose all of your opponent's Pals, and deal 1200 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.

Pump-Action Shotgun (EBP01-020SR)SR

EBP01-020SR · EBP01

Pump-Action Shotgun

Cost 7

Card text

AUTO@OnDeploy@Choose all of your opponent's Pals, and deal 1200 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.

Makeshift Handgun (EBP01-021)C

EBP01-021 · EBP01

Makeshift Handgun

Cost 2

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and deal 500 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.

Stone Pickaxe (EBP01-022)C

EBP01-022 · EBP01

Stone Pickaxe

Cost 3

Card text

ACT@[Rest this card] Choose 1 Pal, it gets Power@+200 until end of turn, and you get 1 Material@.

Axel's Strategy (EBP01-023)RR

EBP01-023 · EBP01

Axel's Strategy

Cost 4

Card text

Choose 1 of the following: ・Choose 1 Pal, and deal 1500 Damage@. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.

Axel's Strategy (EBP01-023OSR)OSR

EBP01-023OSR · EBP01

Axel's Strategy

Cost 4

Card text

Choose 1 of the following: ・Choose 1 Pal, and deal 1500 Damage@. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.

Axel's Strategy (EBP01-023SP)SP

EBP01-023SP · EBP01

Axel's Strategy

Cost 4

Card text

Choose 1 of the following: ・Choose 1 Pal, and deal 1500 Damage@. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.

Treasure Chest Found! (EBP01-024)C

EBP01-024 · EBP01

Treasure Chest Found!

Cost 2

Card text

Look at the top 5 cards of your deck, choose up to 1 red structure or red gear from among them and add it to hand, and shuffle the rest of the cards with the deck. If you chose 0 cards, get 3 Material@.

Chillet – Dragon Whisperer (EBP01-025)RR

EBP01-025 · EBP01

Chillet – Dragon Whisperer

Ice|Dragon · Blue

Cost 5 · Power 900 · Atk 2

Card text

AUTO@OnDeploy@Reveal the top card of your deck, and if it is a ◇8 or less Dragon@Pal, you may deploy it. If you did not deploy it, add it to hand.

Chillet – Dragon Whisperer (EBP01-025OSR)OSR

EBP01-025OSR · EBP01

Chillet – Dragon Whisperer

Ice|Dragon · Blue

Cost 5 · Power 900 · Atk 2

Card text

AUTO@OnDeploy@Reveal the top card of your deck, and if it is a ◇8 or less Dragon@Pal, you may deploy it. If you did not deploy it, add it to hand.

Chillet – Dragon Whisperer (EBP01-025SSP)SSP

EBP01-025SSP · EBP01

Chillet – Dragon Whisperer

Ice|Dragon · Blue

Cost 5 · Power 900 · Atk 2

Card text

AUTO@OnDeploy@Reveal the top card of your deck, and if it is a ◇8 or less Dragon@Pal, you may deploy it. If you did not deploy it, add it to hand.

Relaxaurus – Hungry Gunner (EBP01-026)RR

EBP01-026 · EBP01

Relaxaurus – Hungry Gunner

Dragon|Water · Blue

Cost 7 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 ◇6 or less Pal, and rest it. While this card is in the base, that card does not stand.

Relaxaurus – Hungry Gunner (EBP01-026OSR)OSR

EBP01-026OSR · EBP01

Relaxaurus – Hungry Gunner

Dragon|Water · Blue

Cost 7 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 ◇6 or less Pal, and rest it. While this card is in the base, that card does not stand.

Relaxaurus – Hungry Gunner (EBP01-026SP)SP

EBP01-026SP · EBP01

Relaxaurus – Hungry Gunner

Dragon|Water · Blue

Cost 7 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 ◇6 or less Pal, and rest it. While this card is in the base, that card does not stand.

Jormuntide – Surging Sea Serpent (EBP01-027)R

EBP01-027 · EBP01

Jormuntide – Surging Sea Serpent

Dragon|Water · Blue

Cost 8 · Power 1600 · Atk 3

Card text

AUTO@OnDeploy@Draw 1 card, choose up to 1 ◇7 or less Pal, and rest it. That card does not stand during your opponent's next stand phase.

Jormuntide – Surging Sea Serpent (EBP01-027OSR)OSR

EBP01-027OSR · EBP01

Jormuntide – Surging Sea Serpent

Dragon|Water · Blue

Cost 8 · Power 1600 · Atk 3

Card text

AUTO@OnDeploy@Draw 1 card, choose up to 1 ◇7 or less Pal, and rest it. That card does not stand during your opponent's next stand phase.

Jormuntide – Surging Sea Serpent (EBP01-027SP)SP

EBP01-027SP · EBP01

Jormuntide – Surging Sea Serpent

Dragon|Water · Blue

Cost 8 · Power 1600 · Atk 3

Card text

AUTO@OnDeploy@Draw 1 card, choose up to 1 ◇7 or less Pal, and rest it. That card does not stand during your opponent's next stand phase.

Pengullet – Yearning for the Sky (EBP01-028)R

EBP01-028 · EBP01

Pengullet – Yearning for the Sky

Water|Ice · Blue

Cost 4 · Power 600 · Atk 2

Card text

AUTO@When this card is put into the graveyard, draw 1 card.

Pengullet – Yearning for the Sky (EBP01-028SR)SR

EBP01-028SR · EBP01

Pengullet – Yearning for the Sky

Water|Ice · Blue

Cost 4 · Power 600 · Atk 2

Card text

AUTO@When this card is put into the graveyard, draw 1 card.

Azurobe – Water Dragon Waltz (EBP01-029)R

EBP01-029 · EBP01

Azurobe – Water Dragon Waltz

Water|Dragon · Blue

Cost 6 · Power 1200 · Atk 2

Card text

AUTO@OnDeploy@Draw 1 card, choose up to 1 Pal, and rest it.

Azurobe – Water Dragon Waltz (EBP01-029SR)SR

EBP01-029SR · EBP01

Azurobe – Water Dragon Waltz

Water|Dragon · Blue

Cost 6 · Power 1200 · Atk 2

Card text

AUTO@OnDeploy@Draw 1 card, choose up to 1 Pal, and rest it.

Reptyro Cryst – Glacial Devourer (EBP01-030)R

EBP01-030 · EBP01

Reptyro Cryst – Glacial Devourer

Ice|Ground · Blue

Cost 8 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Draw 1 card. ACT@1Turn@[Discard 1 card from hand] Look at the top 5 cards of your deck, choose up to 2 ◇6 or less structures from among them and deploy them, and shuffle the rest of the cards with the deck.

Reptyro Cryst – Glacial Devourer (EBP01-030SR)SR

EBP01-030SR · EBP01

Reptyro Cryst – Glacial Devourer

Ice|Ground · Blue

Cost 8 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Draw 1 card. ACT@1Turn@[Discard 1 card from hand] Look at the top 5 cards of your deck, choose up to 2 ◇6 or less structures from among them and deploy them, and shuffle the rest of the cards with the deck.

Penking – Mighty Warrior of the Deep (EBP01-031)U

EBP01-031 · EBP01

Penking – Mighty Warrior of the Deep

Water|Ice · Blue

Cost 5 · Power 600 · Atk 2

Card text

CONT@All of your main name 《Pengullet》 Pals get Power@+700.

Penking – Mighty Warrior of the Deep (EBP01-031SR)SR

EBP01-031SR · EBP01

Penking – Mighty Warrior of the Deep

Water|Ice · Blue

Cost 5 · Power 600 · Atk 2

Card text

CONT@All of your main name 《Pengullet》 Pals get Power@+700.

Fuack – Manic Wave Ripper (EBP01-032)U

EBP01-032 · EBP01

Fuack – Manic Wave Ripper

Water · Blue

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card is attacked, this card gets Power@+300 until end of turn.

Wumpo – Frostpeak Sentinel (EBP01-033)U

EBP01-033 · EBP01

Wumpo – Frostpeak Sentinel

Ice · Blue

Cost 7 · Power 1500 · Atk 3

Card text

CONT@If this card is in the rest state, all of your opponent's Pals get Strike@-1.

Teafant – Fountain of Cheer (EBP01-034)C

EBP01-034 · EBP01

Teafant – Fountain of Cheer

Water · Blue

Cost 2 · Power 200 · Atk 1

Card text

AUTO@Serious 400 (OnAssign@Choose 1 Pal, and it gets Power@+400 until end of turn)

Mau Cryst – Harbinger of Riches (EBP01-035)C

EBP01-035 · EBP01

Mau Cryst – Harbinger of Riches

Ice · Blue

Cost 3 · Power 400 · Atk 1

Card text

AUTO@When this card is assigned to a 「Farming」 structure, draw 1 card.

Celaray – Loop De Loop (EBP01-036)C

EBP01-036 · EBP01

Celaray – Loop De Loop

Water · Blue

Cost 3 · Power 400 · Atk 1

Card text

AUTO@OnAttack@Draw 1 card, choose 1 card from your hand, and discard it.

Surfent – Swift Swimmer (EBP01-037)C

EBP01-037 · EBP01

Surfent – Swift Swimmer

Water · Blue

Cost 4 · Power 700 · Atk 2

Cryolinx – Arctic Ordeal (EBP01-038)C

EBP01-038 · EBP01

Cryolinx – Arctic Ordeal

Ice · Blue

Cost 6 · Power 900 · Atk 2

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Antique Curtain (EBP01-039)R

EBP01-039 · EBP01

Antique Curtain

Cost 5 · Power 1400

Card text

AUTO@OnDeploy@Choose up to X of your opponent's Pals, and return them to hand. X is equal to the number of different card names among your structures with 《Antique》 in their card names (For example, if the current state has 4 《Antique Mirror》, and 《Antique Curtain》 is deployed, return up to 2 cards).

Antique Curtain (EBP01-039SR)SR

EBP01-039SR · EBP01

Antique Curtain

Cost 5 · Power 1400

Card text

AUTO@OnDeploy@Choose up to X of your opponent's Pals, and return them to hand. X is equal to the number of different card names among your structures with 《Antique》 in their card names (For example, if the current state has 4 《Antique Mirror》, and 《Antique Curtain》 is deployed, return up to 2 cards).

Antique Dresser (EBP01-040)U

EBP01-040 · EBP01

Antique Dresser

Cost 4 · Power 1400

Card text

ACT@1Turn@[Discard 1 card from hand] Declare 1 card name. Choose all of your cards, and they get that declared card name in addition until end of turn. ACT@1Turn@[Discard X cards from hand] Choose X of your Pals, and they get Power@+1000/Strike@+1 until end of turn.

Hot Spring (EBP01-041)U

EBP01-041 · EBP01

Hot Spring

Cost 6 · Power 1000

Card text

ACT@1Turn@[Assign 1 Pal] Choose up to 2 ◇6 or less Pals, and rest them. Those cards do not stand during your opponent's next stand phase.

Antique Mirror (EBP01-042)C

EBP01-042 · EBP01

Antique Mirror

Cost 1 · Power 1000

Card text

AUTO@OnDeploy@Draw 1 card.

Sphere Workbench (EBP01-043)C

EBP01-043 · EBP01

Sphere Workbench

Cost 2 · Power 900

Card text

ACT@1Turn@[Assign 1 Pal] Draw 2 cards, choose 1 card from your hand, and discard it.

Pengullet Rocket Launcher (EBP01-044)R

EBP01-044 · EBP01

Pengullet Rocket Launcher

Cost 4

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Pengullet》, instead it gets Power@+500 and the skill in 〈〉 until end of turn. 〈ACT@[Rest this card] Choose all of your opponent's Pals, and they get X Damage@. X is equal to this card's Power@. Put this card into the graveyard〉.

Pengullet Rocket Launcher (EBP01-044SR)SR

EBP01-044SR · EBP01

Pengullet Rocket Launcher

Cost 4

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Pengullet》, instead it gets Power@+500 and the skill in 〈〉 until end of turn. 〈ACT@[Rest this card] Choose all of your opponent's Pals, and they get X Damage@. X is equal to this card's Power@. Put this card into the graveyard〉.

Grappling Gun (EBP01-045)U

EBP01-045 · EBP01

Grappling Gun

Cost 5

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 and the skill in 〈〉 until end of turn. 〈AUTO@Vigilance (At the end of your turn, stand this card)〉.

Victor's Strategy (EBP01-046)RR

EBP01-046 · EBP01

Victor's Strategy

Cost 3

Card text

Choose 1 of the following: ・Look at the top 5 cards of your deck, choose 1 card from among them and add it to hand, and shuffle the rest of the cards with the deck. ・Choose 1 Pal, and return it to hand. ・Draw X cards. X is equal to the number of your structures.

Victor's Strategy (EBP01-046OSR)OSR

EBP01-046OSR · EBP01

Victor's Strategy

Cost 3

Card text

Choose 1 of the following: ・Look at the top 5 cards of your deck, choose 1 card from among them and add it to hand, and shuffle the rest of the cards with the deck. ・Choose 1 Pal, and return it to hand. ・Draw X cards. X is equal to the number of your structures.

Victor's Strategy (EBP01-046SP)SP

EBP01-046SP · EBP01

Victor's Strategy

Cost 3

Card text

Choose 1 of the following: ・Look at the top 5 cards of your deck, choose 1 card from among them and add it to hand, and shuffle the rest of the cards with the deck. ・Choose 1 Pal, and return it to hand. ・Draw X cards. X is equal to the number of your structures.

Pal Sphere (EBP01-047)U

EBP01-047 · EBP01

Pal Sphere

Cost 4

Card text

Draw 3 cards.

Pal Sphere (EBP01-047SR)SR

EBP01-047SR · EBP01

Pal Sphere

Cost 4

Card text

Draw 3 cards.

Aurora Guide (EBP01-048)C

EBP01-048 · EBP01

Aurora Guide

Cost 2

Card text

Quick@Draw 1 card, choose up to 1 card from your hand, and put it on the top of the deck.

Lyleen – Blessing of the Goddess (EBP01-049)RR/SSP

EBP01-049 · EBP01

Lyleen – Blessing of the Goddess

Grass · Green

Cost 7 · Power 900 · Atk 3

Card text

AUTO@OnDeploy@Get 3 Ingredient@. ACT@1Turn@[Consume 3 Ingredient@] Look at the top 5 cards of your deck, choose up to 1 ◇6 or less Pal from among them and deploy it, and shuffle the rest of the cards with the deck.

Lyleen – Blessing of the Goddess (EBP01-049OSR)OSR

EBP01-049OSR · EBP01

Lyleen – Blessing of the Goddess

Grass · Green

Cost 7 · Power 900 · Atk 3

Card text

AUTO@OnDeploy@Get 3 Ingredient@. ACT@1Turn@[Consume 3 Ingredient@] Look at the top 5 cards of your deck, choose up to 1 ◇6 or less Pal from among them and deploy it, and shuffle the rest of the cards with the deck.

Lyleen – Blessing of the Goddess (EBP01-049SSP)SSP

EBP01-049SSP · EBP01

Lyleen – Blessing of the Goddess

Grass · Green

Cost 7 · Power 900 · Atk 3

Card text

AUTO@OnDeploy@Get 3 Ingredient@. ACT@1Turn@[Consume 3 Ingredient@] Look at the top 5 cards of your deck, choose up to 1 ◇6 or less Pal from among them and deploy it, and shuffle the rest of the cards with the deck.

Digtoise – Seismic Drillback (EBP01-050)RR

EBP01-050 · EBP01

Digtoise – Seismic Drillback

Ground · Green

Cost 6 · Power 900 · Atk 2

Card text

CONT@If you have 10 or more souls, this card gets Power@+1000/Strike@+1. ACT@1Turn@[Consume 2 Ingredient@] Until end of turn, this card gets Power@+500, and the skill in 〈〉. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.

Digtoise – Seismic Drillback (EBP01-050OSR)OSR

EBP01-050OSR · EBP01

Digtoise – Seismic Drillback

Ground · Green

Cost 6 · Power 900 · Atk 2

Card text

CONT@If you have 10 or more souls, this card gets Power@+1000/Strike@+1. ACT@1Turn@[Consume 2 Ingredient@] Until end of turn, this card gets Power@+500, and the skill in 〈〉. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.

Digtoise – Seismic Drillback (EBP01-050SP)SP

EBP01-050SP · EBP01

Digtoise – Seismic Drillback

Ground · Green

Cost 6 · Power 900 · Atk 2

Card text

CONT@If you have 10 or more souls, this card gets Power@+1000/Strike@+1. ACT@1Turn@[Consume 2 Ingredient@] Until end of turn, this card gets Power@+500, and the skill in 〈〉. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.

Petallia – Sweet Blessings (EBP01-051)R

EBP01-051 · EBP01

Petallia – Sweet Blessings

Grass · Green

Cost 6 · Power 700 · Atk 2

Card text

AUTO@OnDeploy@Gain 1 life, choose 2 souls, and stand them.

Petallia – Sweet Blessings (EBP01-051OSR)OSR

EBP01-051OSR · EBP01

Petallia – Sweet Blessings

Grass · Green

Cost 6 · Power 700 · Atk 2

Card text

AUTO@OnDeploy@Gain 1 life, choose 2 souls, and stand them.

Petallia – Sweet Blessings (EBP01-051SP)SP

EBP01-051SP · EBP01

Petallia – Sweet Blessings

Grass · Green

Cost 6 · Power 700 · Atk 2

Card text

AUTO@OnDeploy@Gain 1 life, choose 2 souls, and stand them.

Rushoar – Reckless Destruction (EBP01-052)R

EBP01-052 · EBP01

Rushoar – Reckless Destruction

Ground · Green

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card attacks a structure, this card gets Power@+800 until end of turn.

Rushoar – Reckless Destruction (EBP01-052SR)SR

EBP01-052SR · EBP01

Rushoar – Reckless Destruction

Ground · Green

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card attacks a structure, this card gets Power@+800 until end of turn.

Elizabee – Queen of the Flower Garden (EBP01-053)R

EBP01-053 · EBP01

Elizabee – Queen of the Flower Garden

Grass · Green

Cost 5 · Power 700 · Atk 2

Card text

CONT@This card gets Power@+300 for each of your main name 《Beegarde》 Pals. ACT@[Consume 1 Ingredient@] Look at the top card of your deck, and if that is a main name 《Beegarde》 Pal, you may play it with its cost reduced by 2. It does not become ◇0 or less from this ability.

Elizabee – Queen of the Flower Garden (EBP01-053SR)SR

EBP01-053SR · EBP01

Elizabee – Queen of the Flower Garden

Grass · Green

Cost 5 · Power 700 · Atk 2

Card text

CONT@This card gets Power@+300 for each of your main name 《Beegarde》 Pals. ACT@[Consume 1 Ingredient@] Look at the top card of your deck, and if that is a main name 《Beegarde》 Pal, you may play it with its cost reduced by 2. It does not become ◇0 or less from this ability.

Warsect – Iron Fortress (EBP01-054)R

EBP01-054 · EBP01

Warsect – Iron Fortress

Ground|Grass · Green

Cost 8 · Power 1500 · Atk 3

Card text

CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)

Warsect – Iron Fortress (EBP01-054SR)SR

EBP01-054SR · EBP01

Warsect – Iron Fortress

Ground|Grass · Green

Cost 8 · Power 1500 · Atk 3

Card text

CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)

Vaelet – Bewitching Blossom (EBP01-055)U

EBP01-055 · EBP01

Vaelet – Bewitching Blossom

Grass · Green

Cost 8 · Power 1600 · Atk 3

Card text

ACT@1Turn@[Discard 1 card from hand] If you assigned this card this turn, stand this card.

Vaelet – Bewitching Blossom (EBP01-055SR)SR

EBP01-055SR · EBP01

Vaelet – Bewitching Blossom

Grass · Green

Cost 8 · Power 1600 · Atk 3

Card text

ACT@1Turn@[Discard 1 card from hand] If you assigned this card this turn, stand this card.

Lifmunk – Promising Newbie (EBP01-056)C

EBP01-056 · EBP01

Lifmunk – Promising Newbie

Grass · Green

Cost 3 · Power 500 · Atk 1

Lifmunk – Promising Newbie (EBP01-056SR)SR

EBP01-056SR · EBP01

Lifmunk – Promising Newbie

Grass · Green

Cost 3 · Power 500 · Atk 1

Dumud – Mellow Bounty (EBP01-057)U

EBP01-057 · EBP01

Dumud – Mellow Bounty

Ground|Water · Green

Cost 4 · Power 500 · Atk 2

Card text

AUTO@OnDeploy@Get 2 Ingredient@. AUTO@When this card is assigned to a 「Farming」 structure, increase your soul by 1 card in the rest state.

Gumoss – Curious Sprout (EBP01-058)U

EBP01-058 · EBP01

Gumoss – Curious Sprout

Grass|Ground · Green

Cost 4 · Power 600 · Atk 2

Card text

AUTO@OnDeploy@This card gets Power@+300 and the skill in 〈〉 until end of turn. 〈CONT@Assault (This card can attack Pals in the stand state)〉.

Digtoise – Keen Needleback (EBP01-059)U

EBP01-059 · EBP01

Digtoise – Keen Needleback

Ground · Green

Cost 5 · Power 800 · Atk 2

Card text

ACT@1Turn@[Consume 2 Ingredient@] This card gets Power@+500 and the skill in 〈〉 until end of turn. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.

Tanzee – Cheerful Worker (EBP01-060)C

EBP01-060 · EBP01

Tanzee – Cheerful Worker

Grass · Green

Cost 2 · Power 200 · Atk 1

Card text

AUTO@Serious 400 (OnAssign@Choose 1 Pal, and it gets Power@+400 until end of turn)

Beegarde – Knight of the Flower Garden (EBP01-061)C

EBP01-061 · EBP01

Beegarde – Knight of the Flower Garden

Grass · Green

Cost 3 · Power 400 · Atk 1

Card text

CONT@You may put any number of cards with the same card name as this card into your deck. AUTO@OnDeploy@Get 1 Ingredient@. If you have a 「Farming」 structure, this card gets Power@+500 until end of turn.

Wumpo Botan – Tropical Sentinel (EBP01-062)C

EBP01-062 · EBP01

Wumpo Botan – Tropical Sentinel

Grass · Green

Cost 7 · Power 1200 · Atk 3

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Breeding Farm (EBP01-063)R

EBP01-063 · EBP01

Breeding Farm

Cost 3 · Power 1100

Card text

ACT@1Turn@[Consume 2 Ingredient@] Reveal the top card of your deck, add it to hand if it is a ◇8 or less Pal, otherwise put it into the graveyard. ACT@1Turn@[Consume 2 Ingredient@, assign 2 Pals] Choose 1 ◇8 or less Pal from hand, and deploy it.

Breeding Farm (EBP01-063SR)SR

EBP01-063SR · EBP01

Breeding Farm

Cost 3 · Power 1100

Card text

ACT@1Turn@[Consume 2 Ingredient@] Reveal the top card of your deck, add it to hand if it is a ◇8 or less Pal, otherwise put it into the graveyard. ACT@1Turn@[Consume 2 Ingredient@, assign 2 Pals] Choose 1 ◇8 or less Pal from hand, and deploy it.

Cola Vending Machine (EBP01-064)R

EBP01-064 · EBP01

Cola Vending Machine

Cost 6 · Power 1500

Card text

ACT@1Turn@[Consume X Ingredient@, assign 1 Pal] Choose 1 soul, and stand it. Then, choose up to 3 times of X number of souls, and stand them.

Cola Vending Machine (EBP01-064SR)SR

EBP01-064SR · EBP01

Cola Vending Machine

Cost 6 · Power 1500

Card text

ACT@1Turn@[Consume X Ingredient@, assign 1 Pal] Choose 1 soul, and stand it. Then, choose up to 3 times of X number of souls, and stand them.

Feed Box (EBP01-065)U

EBP01-065 · EBP01

Feed Box

Cost 2 · Power 900

Card text

ACT@1Turn@[Consume 1 Ingredient@] Increase your soul by 1 card in the rest state. If there were 10 or more souls before increasing, choose 2 souls, and stand them.

Ranch (EBP01-066)U

EBP01-066 · EBP01

Ranch

Cost 2 · Power 800

Card text

ACT@1Turn@[Assign 1 Pal] Get either 3 Material@ or 3 Ingredient@, and draw 1 card.

No Pals Beyond Sign (EBP01-067)C

EBP01-067 · EBP01

No Pals Beyond Sign

Cost 5 · Power 1100

Card text

ACT@1Turn@[Assign 1 Pal] The Pal assigned to this card gets the skill in 〈〉 until the end of the opponent's next turn. 〈CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)〉.

Digtoise's Headband (EBP01-068)U

EBP01-068 · EBP01

Digtoise's Headband

Cost 3

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Digtoise》, get either 2 Material@ or 2 Ingredient@.

Farming Hat (EBP01-069)C

EBP01-069 · EBP01

Farming Hat

Cost 3

Card text

ACT@[Rest this card] Choose 1 Pal, it gets Power@+200 until end of turn, and you get 1 Ingredient@.

Lily's Strategy (EBP01-070)RR

EBP01-070 · EBP01

Lily's Strategy

Cost 3

Card text

Choose 1 of the following: ・Choose all of your Pals, and they get Power@+1000 until end of turn. ・Choose 1 structure or gear, and put it into the graveyard. ・Increase your soul by 1 card in the rest state.

Lily's Strategy (EBP01-070OSR)OSR

EBP01-070OSR · EBP01

Lily's Strategy

Cost 3

Card text

Choose 1 of the following: ・Choose all of your Pals, and they get Power@+1000 until end of turn. ・Choose 1 structure or gear, and put it into the graveyard. ・Increase your soul by 1 card in the rest state.

Lily's Strategy (EBP01-070SP)SP

EBP01-070SP · EBP01

Lily's Strategy

Cost 3

Card text

Choose 1 of the following: ・Choose all of your Pals, and they get Power@+1000 until end of turn. ・Choose 1 structure or gear, and put it into the graveyard. ・Increase your soul by 1 card in the rest state.

Found an Egg! (EBP01-071)C

EBP01-071 · EBP01

Found an Egg!

Cost 2

Card text

Look at the top 5 cards of your deck, choose up to 1 Pal from among them and add it to hand, and shuffle the rest of the cards with the deck. If you choose 0 cards, get 3 Ingredient@.

Blessing of the Flower Spirit (EBP01-072)C

EBP01-072 · EBP01

Blessing of the Flower Spirit

Cost 3

Card text

Gain 1 life, and draw 1 card.

Helzephyr – Wings of the Moonless Night (EBP01-073)RR

EBP01-073 · EBP01

Helzephyr – Wings of the Moonless Night

Dark · Purple

Cost 7 · Power 700 · Atk 3

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) AUTO@When your 〈Nocturnal〉 Pal is deployed, if it is night, choose up to 1 Pal with cost less than or equal to that, and put it into the graveyard. If you put 1 or more Pals this way, at the end of that turn, rest this card.

Helzephyr – Wings of the Moonless Night (EBP01-073OSR)OSR

EBP01-073OSR · EBP01

Helzephyr – Wings of the Moonless Night

Dark · Purple

Cost 7 · Power 700 · Atk 3

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) AUTO@When your 〈Nocturnal〉 Pal is deployed, if it is night, choose up to 1 Pal with cost less than or equal to that, and put it into the graveyard. If you put 1 or more Pals this way, at the end of that turn, rest this card.

Helzephyr – Wings of the Moonless Night (EBP01-073SSP)SSP

EBP01-073SSP · EBP01

Helzephyr – Wings of the Moonless Night

Dark · Purple

Cost 7 · Power 700 · Atk 3

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) AUTO@When your 〈Nocturnal〉 Pal is deployed, if it is night, choose up to 1 Pal with cost less than or equal to that, and put it into the graveyard. If you put 1 or more Pals this way, at the end of that turn, rest this card.

Shadowbeak – Seed of Despair (EBP01-074)RR

EBP01-074 · EBP01

Shadowbeak – Seed of Despair

Dark · Purple

Cost 8 · Power 1300 · Atk 3

Card text

CONT@While this card is in the rest state, it is night. CONT@If it is night, your Pal's AUTO@ activates twice. AUTO@At the end of your turn, choose up to 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, your opponent chooses 1 of their Pals, and puts it into the graveyard.

Shadowbeak – Seed of Despair (EBP01-074OSR)OSR

EBP01-074OSR · EBP01

Shadowbeak – Seed of Despair

Dark · Purple

Cost 8 · Power 1300 · Atk 3

Card text

CONT@While this card is in the rest state, it is night. CONT@If it is night, your Pal's AUTO@ activates twice. AUTO@At the end of your turn, choose up to 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, your opponent chooses 1 of their Pals, and puts it into the graveyard.

Shadowbeak – Seed of Despair (EBP01-074SP)SP

EBP01-074SP · EBP01

Shadowbeak – Seed of Despair

Dark · Purple

Cost 8 · Power 1300 · Atk 3

Card text

CONT@While this card is in the rest state, it is night. CONT@If it is night, your Pal's AUTO@ activates twice. AUTO@At the end of your turn, choose up to 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, your opponent chooses 1 of their Pals, and puts it into the graveyard.

Katress – Abyssal Sorcerer (EBP01-075)R

EBP01-075 · EBP01

Katress – Abyssal Sorcerer

Dark · Purple

Cost 6 · Power 900 · Atk 2

Card text

ACT@1Turn@[Butcher 1 other Pal] This card gets Power@+1000/Strike@+1 until end of turn. AUTO@When your Pal is butchered, choose up to 1 cost X normal Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the butchered Pal -1.

Katress – Abyssal Sorcerer (EBP01-075OSR)OSR

EBP01-075OSR · EBP01

Katress – Abyssal Sorcerer

Dark · Purple

Cost 6 · Power 900 · Atk 2

Card text

ACT@1Turn@[Butcher 1 other Pal] This card gets Power@+1000/Strike@+1 until end of turn. AUTO@When your Pal is butchered, choose up to 1 cost X normal Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the butchered Pal -1.

Katress – Abyssal Sorcerer (EBP01-075SP)SP

EBP01-075SP · EBP01

Katress – Abyssal Sorcerer

Dark · Purple

Cost 6 · Power 900 · Atk 2

Card text

ACT@1Turn@[Butcher 1 other Pal] This card gets Power@+1000/Strike@+1 until end of turn. AUTO@When your Pal is butchered, choose up to 1 cost X normal Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the butchered Pal -1.

Tombat – Out of Nowhere!? (EBP01-076)R

EBP01-076 · EBP01

Tombat – Out of Nowhere!?

Dark · Purple

Cost 5 · Power 600 · Atk 2

Card text

AUTO@OnDeploy@Reveal the top 3 cards of your deck, choose up to 1 Pal from among them and add it to hand, and put the remaining cards into the graveyard.

Tombat – Out of Nowhere!? (EBP01-076SR)SR

EBP01-076SR · EBP01

Tombat – Out of Nowhere!?

Dark · Purple

Cost 5 · Power 600 · Atk 2

Card text

AUTO@OnDeploy@Reveal the top 3 cards of your deck, choose up to 1 Pal from among them and add it to hand, and put the remaining cards into the graveyard.

Pyrin Noct – Steed of Azure Flames (EBP01-077)R

EBP01-077 · EBP01

Pyrin Noct – Steed of Azure Flames

Fire|Dark · Purple

Cost 7 · Power 1100 · Atk 3

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Pyrin Noct – Steed of Azure Flames (EBP01-077SR)SR

EBP01-077SR · EBP01

Pyrin Noct – Steed of Azure Flames

Fire|Dark · Purple

Cost 7 · Power 1100 · Atk 3

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Lyleen Noct – Providence of the Goddess (EBP01-078)R

EBP01-078 · EBP01

Lyleen Noct – Providence of the Goddess

Dark · Purple

Cost 8 · Power 1700 · Atk 3

Card text

ACT@[Rest this card, discard 1 card from hand] Choose 1 ◇6 or less Pal from your graveyard, and deploy it in the rest state.

Lyleen Noct – Providence of the Goddess (EBP01-078SR)SR

EBP01-078SR · EBP01

Lyleen Noct – Providence of the Goddess

Dark · Purple

Cost 8 · Power 1700 · Atk 3

Card text

ACT@[Rest this card, discard 1 card from hand] Choose 1 ◇6 or less Pal from your graveyard, and deploy it in the rest state.

Depresso – Late Night Hustler (EBP01-079)U

EBP01-079 · EBP01

Depresso – Late Night Hustler

Dark · Purple

Cost 2 · Power 100 · Atk 1

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) CONT@Nocturnal (If it is night, this card gets Power@+300)

Depresso – Late Night Hustler (EBP01-079SR)SR

EBP01-079SR · EBP01

Depresso – Late Night Hustler

Dark · Purple

Cost 2 · Power 100 · Atk 1

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300) CONT@Nocturnal (If it is night, this card gets Power@+300)

Daedream – First Slumber (EBP01-080)C

EBP01-080 · EBP01

Daedream – First Slumber

Dark · Purple

Cost 2 · Power 200 · Atk 1

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300)

Daedream – First Slumber (EBP01-080SR)SR

EBP01-080SR · EBP01

Daedream – First Slumber

Dark · Purple

Cost 2 · Power 200 · Atk 1

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300)

Lovander – Heartstealer (EBP01-081)C

EBP01-081 · EBP01

Lovander – Heartstealer

Dark · Purple

Cost 5 · Power 800 · Atk 2

Card text

AUTO@OnAttack@You may discard 1 card from hand. If you discarded this way, gain 1 life.

Lovander – Heartstealer (EBP01-081SR)SR

EBP01-081SR · EBP01

Lovander – Heartstealer

Dark · Purple

Cost 5 · Power 800 · Atk 2

Card text

AUTO@OnAttack@You may discard 1 card from hand. If you discarded this way, gain 1 life.

Daedream – Deep Slumber (EBP01-082)U

EBP01-082 · EBP01

Daedream – Deep Slumber

Dark · Purple

Cost 3 · Power 400 · Atk 1

Card text

CONT@Nocturnal (If it is night, this card gets Power@+300)

Vanwyrm – Marauder of the Skies (EBP01-083)U

EBP01-083 · EBP01

Vanwyrm – Marauder of the Skies

Fire|Dark · Purple

Cost 4 · Power 600 · Atk 2

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-300 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less).

Menasting – Darkness-Dwelling Scorpion (EBP01-084)U

EBP01-084 · EBP01

Menasting – Darkness-Dwelling Scorpion

Dark|Ground · Purple

Cost 5 · Power 700 · Atk 2

Card text

AUTO@Retaliate (When this card is put into the graveyard during battle, put the opposing combat Pal into the graveyard) AUTO@When this card is put into the graveyard, choose up to 1 normal Pal from your graveyard, and return it to hand.

Maraith – Twilight Messenger (EBP01-085)U

EBP01-085 · EBP01

Maraith – Twilight Messenger

Dark · Purple

Cost 6 · Power 900 · Atk 2

Card text

CONT@While this card is in the rest state, it is night. CONT@If it is night, all of your opponent's Pals get Power@-200 (It is not put into the graveyard even if Power@ becomes 0 or less).

Nox – The Silent One (EBP01-086)C

EBP01-086 · EBP01

Nox – The Silent One

Dark · Purple

Cost 3 · Power 500 · Atk 1

Loupmoon – Glinting Moonlight (EBP01-087)C

EBP01-087 · EBP01

Loupmoon – Glinting Moonlight

Dark · Purple

Cost 4 · Power 500 · Atk 2

Card text

AUTO@OnDeploy@If it is night, choose up to 1 ◇6 or less Pal in the stand state, and put it into the graveyard.

Lamp (EBP01-088)R

EBP01-088 · EBP01

Lamp

Cost 4 · Power 1300

Card text

ACT@1Turn@[Put the top 3 cards of the deck into the graveyard] It becomes night until the end of the opponent's next turn. CONT@All of your Pals get the skill in 〈 〉. 〈CONT@Nocturnal (If it is night, this card gets Power@+300)〉.

Lamp (EBP01-088SR)SR

EBP01-088SR · EBP01

Lamp

Cost 4 · Power 1300

Card text

ACT@1Turn@[Put the top 3 cards of the deck into the graveyard] It becomes night until the end of the opponent's next turn. CONT@All of your Pals get the skill in 〈 〉. 〈CONT@Nocturnal (If it is night, this card gets Power@+300)〉.

Shoddy Bed (EBP01-089)U

EBP01-089 · EBP01

Shoddy Bed

Cost 2 · Power 700

Card text

ACT@1Turn@[Put the top 3 cards of the deck into the graveyard] It becomes night until the end of the opponent's next turn. AUTO@At the end of your turn, if you have a 〈Nocturnal〉 Pal in the rest state, draw 1 card.

Medieval Medicine Workbench (EBP01-090)U

EBP01-090 · EBP01

Medieval Medicine Workbench

Cost 4 · Power 1300

Card text

ACT@1Turn@[③, assign 1 Pal] Choose 1 cost X or less Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the assigned Pal +2.

Wooden Wall (EBP01-091)C

EBP01-091 · EBP01

Wooden Wall

Cost 3 · Power 300

Card text

CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack) AUTO@When this card is put into the graveyard, draw 1 card.

Viewing Cage (EBP01-092)C

EBP01-092 · EBP01

Viewing Cage

Cost 3 · Power 1300

Card text

ACT@1Turn@[Assign 1 Pal] Exile the assigned Pal. Choose 1 cost X or less Pal, and exile it. X is equal to the cost of the assigned Pal +2. AUTO@When this card leaves the base, return all Pals exiled by this card to the owner's hand.

Meat Cleaver (EBP01-093)R

EBP01-093 · EBP01

Meat Cleaver

Cost 2

Card text

ACT@[Rest this card, butcher 1 Pal] Reveal the top 3 cards of your deck, choose 1 card from among them and add it to hand, and put the remaining cards into the graveyard.

Meat Cleaver (EBP01-093SR)SR

EBP01-093SR · EBP01

Meat Cleaver

Cost 2

Card text

ACT@[Rest this card, butcher 1 Pal] Reveal the top 3 cards of your deck, choose 1 card from among them and add it to hand, and put the remaining cards into the graveyard.

Daedream's Necklace (EBP01-094)C

EBP01-094 · EBP01

Daedream's Necklace

Cost 3

Card text

AUTO@OnDeploy@Choose up to 1 main name 《Daedream》 Pal from your hand, and deploy it. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. It becomes night until the end of the opponent's next turn.

Zoe's Strategy (EBP01-095)RR

EBP01-095 · EBP01

Zoe's Strategy

Cost 3

Card text

Choose 1 of the following: ・Choose up to 5 of your opponent's Material@ and/or Ingredient@ in total, and your opponent loses them. ・Choose up to 1 Pal from your graveyard, and return it to hand. Your opponent chooses 1 card from their hand, and discards it. ・Choose 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, choose 1 of your opponent's Pals, and put it into the graveyard.

Zoe's Strategy (EBP01-095OSR)OSR

EBP01-095OSR · EBP01

Zoe's Strategy

Cost 3

Card text

Choose 1 of the following: ・Choose up to 5 of your opponent's Material@ and/or Ingredient@ in total, and your opponent loses them. ・Choose up to 1 Pal from your graveyard, and return it to hand. Your opponent chooses 1 card from their hand, and discards it. ・Choose 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, choose 1 of your opponent's Pals, and put it into the graveyard.

Zoe's Strategy (EBP01-095SP)SP

EBP01-095SP · EBP01

Zoe's Strategy

Cost 3

Card text

Choose 1 of the following: ・Choose up to 5 of your opponent's Material@ and/or Ingredient@ in total, and your opponent loses them. ・Choose up to 1 Pal from your graveyard, and return it to hand. Your opponent chooses 1 card from their hand, and discards it. ・Choose 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, choose 1 of your opponent's Pals, and put it into the graveyard.

Dark Cannon (EBP01-096)C

EBP01-096 · EBP01

Dark Cannon

Cost 3

Card text

Quick@Choose 1 ◇5 or less Pal, and put it into the graveyard.

Black Marketeer (EBP01-097)C

EBP01-097 · EBP01

Black Marketeer

Cost 5

Card text

Choose up to 2 Pals without 〈Interrupt〉 from your graveyard, and return them to hand. It becomes night until the end of the opponent's next turn.

Elphidran – Gentle Radiance (EBP01-098)U

EBP01-098 · EBP01

Elphidran – Gentle Radiance

Dragon · Colorless

Cost 4 · Power 600 · Atk 2

Card text

AUTO@OnAttack@You may reveal 1 card from your hand. If you revealed a Dragon@ Pal this way, this card gets Power@+500 until end of turn.

Direhowl – Proud Fang (EBP01-099)C

EBP01-099 · EBP01

Direhowl – Proud Fang

Neutral · Colorless

Cost 3 · Power 500 · Atk 1

The Adventure Begins (EBP01-100)U

EBP01-100 · EBP01

The Adventure Begins

Cost 2

Card text

If you have not played any other cards during this game, draw 2 cards. If you have 3 or more Pals with 《My First》 in their different card names, choose all of your Pals, and they get Power@+1000/Strike@+5 until end of turn.

The Adventure Begins (EBP01-100SR)SR

EBP01-100SR · EBP01

The Adventure Begins

Cost 2

Card text

If you have not played any other cards during this game, draw 2 cards. If you have 3 or more Pals with 《My First》 in their different card names, choose all of your Pals, and they get Power@+1000/Strike@+5 until end of turn.

Soul (ESOUL-001)TD

ESOUL-001 · ETD01

Soul

Card text

(During your turn, you may rest 3 souls once during the main phase to draw 1 card.)

Grizzbolt – Rumbling Tank (ETD01-001)TD

ETD01-001 · ETD01

Grizzbolt – Rumbling Tank

Electric · Red

Cost 7 · Power 1600 · Atk 4

Card text

CONT@Assault (This card can attack Pals in the stand state)

Grizzbolt – Rumbling Tank (ETD01-001TSP)TSP

ETD01-001TSP · ETD01

Grizzbolt – Rumbling Tank

Electric · Red

Cost 7 · Power 1600 · Atk 4

Card text

CONT@Assault (This card can attack Pals in the stand state)

Grizzbolt – Rumbling Tank (ETD01-001TSR)TSR

ETD01-001TSR · ETD01

Grizzbolt – Rumbling Tank

Electric · Red

Cost 7 · Power 1600 · Atk 4

Card text

CONT@Assault (This card can attack Pals in the stand state)

Jolthog – Shocking Yet Innocent (ETD01-002)TD

ETD01-002 · ETD01

Jolthog – Shocking Yet Innocent

Electric · Red

Cost 2 · Power 300 · Atk 1

Kelpsea Ignis – Balmy Magma (ETD01-003)TD

ETD01-003 · ETD01

Kelpsea Ignis – Balmy Magma

Fire · Red

Cost 3 · Power 500 · Atk 1

Foxparks – A Toasty Hug (ETD01-004)TD

ETD01-004 · ETD01

Foxparks – A Toasty Hug

Fire · Red

Cost 4 · Power 400 · Atk 2

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Arsox – Burning Spoils (ETD01-005)TD

ETD01-005 · ETD01

Arsox – Burning Spoils

Fire · Red

Cost 5 · Power 800 · Atk 2

Card text

AUTO@OnDeploy@Get 2 Material@.

Arsox – Burning Spoils (ETD01-005TSR)TSR

ETD01-005TSR · ETD01

Arsox – Burning Spoils

Fire · Red

Cost 5 · Power 800 · Atk 2

Card text

AUTO@OnDeploy@Get 2 Material@.

Mossanda Lux – Vanguard Captain (ETD01-006)TD

ETD01-006 · ETD01

Mossanda Lux – Vanguard Captain

Electric · Red

Cost 6 · Power 1100 · Atk 2

Card text

ACT@[Consume 2 Material@] This card gets Power@+500 until end of turn.

Blazamut – Molten Sovereign (ETD01-007)TD

ETD01-007 · ETD01

Blazamut – Molten Sovereign

Fire · Red

Cost 8 · Power 1600 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and deal 1000 Damage@.

Blazamut – Molten Sovereign (ETD01-007TSR)TSR

ETD01-007TSR · ETD01

Blazamut – Molten Sovereign

Fire · Red

Cost 8 · Power 1600 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and deal 1000 Damage@.

Stone Pit (ETD01-008)TD

ETD01-008 · ETD01

Stone Pit

Cost 1 · Power 600

Card text

ACT@1Turn@[Assign 1 Pal] Get 3 Material@, and draw 1 card. (You can rest your standing Pal to assign it)

Stone Pit (ETD01-008TSR)TSR

ETD01-008TSR · ETD01

Stone Pit

Cost 1 · Power 600

Card text

ACT@1Turn@[Assign 1 Pal] Get 3 Material@, and draw 1 card. (You can rest your standing Pal to assign it)

Weapon Workbench (ETD01-009)TD

ETD01-009 · ETD01

Weapon Workbench

Cost 3 · Power 1100

Card text

ACT@1Turn@[Consume 1 Material@, assign 1 Pal] Choose up to 1 Pal, and deal 800 Damage@. Choose all of your Pals, and they get Strike@+1 until end of turn. (You can rest your standing Pal to assign it)

Single-Shot Rifle (ETD01-010)TD

ETD01-010 · ETD01

Single-Shot Rifle

Cost 4

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and deal 1500 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.

Ignis Breath (ETD01-011)TD

ETD01-011 · ETD01

Ignis Breath

Cost 2

Card text

Quick@Choose 1 Pal, and deal 500 Damage@.

Ignis Breath (ETD01-011TSR)TSR

ETD01-011TSR · ETD01

Ignis Breath

Cost 2

Card text

Quick@Choose 1 Pal, and deal 500 Damage@.

Elphidran Aqua – Gentle Ripples (ETD01-012)TD

ETD01-012 · ETD01

Elphidran Aqua – Gentle Ripples

Dragon|Water · Blue

Cost 6 · Power 900 · Atk 2

Card text

AUTO@OnDeploy@Draw 2 cards, choose 1 card from your hand, and put it on the top of the deck.

Elphidran Aqua – Gentle Ripples (ETD01-012TSP)TSP

ETD01-012TSP · ETD01

Elphidran Aqua – Gentle Ripples

Dragon|Water · Blue

Cost 6 · Power 900 · Atk 2

Card text

AUTO@OnDeploy@Draw 2 cards, choose 1 card from your hand, and put it on the top of the deck.

Elphidran Aqua – Gentle Ripples (ETD01-012TSR)TSR

ETD01-012TSR · ETD01

Elphidran Aqua – Gentle Ripples

Dragon|Water · Blue

Cost 6 · Power 900 · Atk 2

Card text

AUTO@OnDeploy@Draw 2 cards, choose 1 card from your hand, and put it on the top of the deck.

Jolthog Cryst – Stoic Yet Innocent (ETD01-013)TD

ETD01-013 · ETD01

Jolthog Cryst – Stoic Yet Innocent

Ice · Blue

Cost 2 · Power 300 · Atk 1

Pengullet – Frequent Flyer (ETD01-014)TD

ETD01-014 · ETD01

Pengullet – Frequent Flyer

Water|Ice · Blue

Cost 3 · Power 500 · Atk 1

Pengullet – Frequent Flyer (ETD01-014TSR)TSR

ETD01-014TSR · ETD01

Pengullet – Frequent Flyer

Water|Ice · Blue

Cost 3 · Power 500 · Atk 1

Hangyu Cryst – Frigid Wanderer (ETD01-015)TD

ETD01-015 · ETD01

Hangyu Cryst – Frigid Wanderer

Ice · Blue

Cost 4 · Power 600 · Atk 2

Card text

AUTO@OnDeploy@Choose up to 1 ◇3 or less Pal, and rest it.

Reindrix – Icy Gaze (ETD01-016)TD

ETD01-016 · ETD01

Reindrix – Icy Gaze

Ice · Blue

Cost 5 · Power 600 · Atk 2

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Suzaku Aqua – Way of the Current (ETD01-017)TD

ETD01-017 · ETD01

Suzaku Aqua – Way of the Current

Water · Blue

Cost 7 · Power 1200 · Atk 3

Card text

AUTO@Vigilance (At the end of your turn, stand this card)

Suzaku Aqua – Way of the Current (ETD01-017TSR)TSR

ETD01-017TSR · ETD01

Suzaku Aqua – Way of the Current

Water · Blue

Cost 7 · Power 1200 · Atk 3

Card text

AUTO@Vigilance (At the end of your turn, stand this card)

Mammorest Cryst – Roar of the Tundra (ETD01-018)TD

ETD01-018 · ETD01

Mammorest Cryst – Roar of the Tundra

Ice|Ground · Blue

Cost 8 · Power 1700 · Atk 3

Card text

CONT@This card gets Power@+200 for each of your structures. ACT@[Discard 1 structure from hand] This card gets Strike@+1 until end of turn.

Mammorest Cryst – Roar of the Tundra (ETD01-018TSR)TSR

ETD01-018TSR · ETD01

Mammorest Cryst – Roar of the Tundra

Ice|Ground · Blue

Cost 8 · Power 1700 · Atk 3

Card text

CONT@This card gets Power@+200 for each of your structures. ACT@[Discard 1 structure from hand] This card gets Strike@+1 until end of turn.

Antique Wooden Chair (ETD01-019)TD

ETD01-019 · ETD01

Antique Wooden Chair

Cost 2 · Power 1200

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@+1000 until end of turn.

Primitive Workbench (ETD01-020)TD

ETD01-020 · ETD01

Primitive Workbench

Cost 3 · Power 1100

Card text

ACT@1Turn@[Assign 1 Pal] Reveal the top card of your deck, if it is a ◇6 or less structure or gear, you may deploy it. If you did not deploy it, add it to hand. (You can rest your standing Pal to assign it)

Single-Shot Sphere Launcher (ETD01-021)TD

ETD01-021 · ETD01

Single-Shot Sphere Launcher

Cost 3

Card text

AUTO@OnDeploy@Draw 1 card. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.

Crystal Breath (ETD01-022)TD

ETD01-022 · ETD01

Crystal Breath

Cost 2

Card text

Quick@Choose 1 Pal, and it gets Strike@-3 until end of turn. That card does not stand during your opponent's next stand phase.

Crystal Breath (ETD01-022TSR)TSR

ETD01-022TSR · ETD01

Crystal Breath

Cost 2

Card text

Quick@Choose 1 Pal, and it gets Strike@-3 until end of turn. That card does not stand during your opponent's next stand phase.

Lamball – My First Pal (ETD01-023)TD

ETD01-023 · ETD01

Lamball – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

CONT@This card cannot be attacked by ◇4 or greater Pals.

Lamball – My First Pal (ETD01-023TSR)TSR

ETD01-023TSR · ETD01

Lamball – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

CONT@This card cannot be attacked by ◇4 or greater Pals.

Ribbuny – Little Princess (ETD01-024)TD

ETD01-024 · ETD01

Ribbuny – Little Princess

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card is put into the graveyard, get 1 Material@.

Ribbuny – Little Princess (ETD01-024TSR)TSR

ETD01-024TSR · ETD01

Ribbuny – Little Princess

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card is put into the graveyard, get 1 Material@.

Soul (ESOUL-001)TD

ESOUL-001 · ETD02

Soul

Card text

(During your turn, you may rest 3 souls once during the main phase to draw 1 card.)

Mossanda – Guard Captain (ETD02-001)TD

ETD02-001 · ETD02

Mossanda – Guard Captain

Grass · Green

Cost 5 · Power 900 · Atk 2

Mossanda – Guard Captain (ETD02-001TSP)TSP

ETD02-001TSP · ETD02

Mossanda – Guard Captain

Grass · Green

Cost 5 · Power 900 · Atk 2

Mossanda – Guard Captain (ETD02-001TSR)TSR

ETD02-001TSR · ETD02

Mossanda – Guard Captain

Grass · Green

Cost 5 · Power 900 · Atk 2

Gumoss – Dreamy Seedling (ETD02-002)TD

ETD02-002 · ETD02

Gumoss – Dreamy Seedling

Grass|Ground · Green

Cost 2 · Power 300 · Atk 1

Flopie – Snack Lover (ETD02-003)TD

ETD02-003 · ETD02

Flopie – Snack Lover

Grass · Green

Cost 3 · Power 400 · Atk 1

Card text

AUTO@OnDeploy@Get 2 Ingredient@.

Flopie – Snack Lover (ETD02-003TSR)TSR

ETD02-003TSR · ETD02

Flopie – Snack Lover

Grass · Green

Cost 3 · Power 400 · Atk 1

Card text

AUTO@OnDeploy@Get 2 Ingredient@.

Dinossom – Radiant Fragrance (ETD02-004)TD

ETD02-004 · ETD02

Dinossom – Radiant Fragrance

Grass|Dragon · Green

Cost 4 · Power 400 · Atk 2

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Eikthyrdeer Terra – Guardian of Nature (ETD02-005)TD

ETD02-005 · ETD02

Eikthyrdeer Terra – Guardian of Nature

Ground · Green

Cost 6 · Power 800 · Atk 2

Card text

CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack) ACT@[Consume 2 Ingredient@] This card gets Power@+500 until end of turn.

Broncherry – Brimming Adoration (ETD02-006)TD

ETD02-006 · ETD02

Broncherry – Brimming Adoration

Grass · Green

Cost 7 · Power 1500 · Atk 3

Card text

CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)

Broncherry – Brimming Adoration (ETD02-006TSR)TSR

ETD02-006TSR · ETD02

Broncherry – Brimming Adoration

Grass · Green

Cost 7 · Power 1500 · Atk 3

Card text

CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)

Mammorest – Roar of the Wilds (ETD02-007)TD

ETD02-007 · ETD02

Mammorest – Roar of the Wilds

Grass|Ground · Green

Cost 8 · Power 2000 · Atk 4

Card text

AUTO@When this card is put into the graveyard, get 3 Ingredient@.

Mammorest – Roar of the Wilds (ETD02-007TSR)TSR

ETD02-007TSR · ETD02

Mammorest – Roar of the Wilds

Grass|Ground · Green

Cost 8 · Power 2000 · Atk 4

Card text

AUTO@When this card is put into the graveyard, get 3 Ingredient@.

Berry Plantation (ETD02-008)TD

ETD02-008 · ETD02

Berry Plantation

Cost 1 · Power 600

Card text

ACT@1Turn@[Assign 1 Pal] Get 3 Ingredient@, and draw 1 card. (You can rest your standing Pal to assign it)

Berry Plantation (ETD02-008TSR)TSR

ETD02-008TSR · ETD02

Berry Plantation

Cost 1 · Power 600

Card text

ACT@1Turn@[Assign 1 Pal] Get 3 Ingredient@, and draw 1 card. (You can rest your standing Pal to assign it)

Campfire (ETD02-009)TD

ETD02-009 · ETD02

Campfire

Cost 3 · Power 1100

Card text

ACT@1Turn@[Consume 2 Ingredient@, assign 1 Pal] You gain 1 life, choose all of your Pals, and they get Power@+1000 until end of turn. (You can rest your standing Pal to assign it)

Refined Metal Spear (ETD02-010)TD

ETD02-010 · ETD02

Refined Metal Spear

Cost 6

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+900 until end of turn.

Stone Blast (ETD02-011)TD

ETD02-011 · ETD02

Stone Blast

Cost 2

Card text

Quick@Choose 1 Pal, and it gets Power@+500 until end of turn.

Astegon – Aegis Wyvern of Death (ETD02-012)TD

ETD02-012 · ETD02

Astegon – Aegis Wyvern of Death

Dragon|Dark · Purple

Cost 8 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-1000 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less). AUTO@OnAttack@Choose all Pals with Power@300 or less, and put them into the graveyard (Choose your Pals too).

Astegon – Aegis Wyvern of Death (ETD02-012TSP)TSP

ETD02-012TSP · ETD02

Astegon – Aegis Wyvern of Death

Dragon|Dark · Purple

Cost 8 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-1000 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less). AUTO@OnAttack@Choose all Pals with Power@300 or less, and put them into the graveyard (Choose your Pals too).

Astegon – Aegis Wyvern of Death (ETD02-012TSR)TSR

ETD02-012TSR · ETD02

Astegon – Aegis Wyvern of Death

Dragon|Dark · Purple

Cost 8 · Power 1200 · Atk 3

Card text

AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-1000 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less). AUTO@OnAttack@Choose all Pals with Power@300 or less, and put them into the graveyard (Choose your Pals too).

Hoocrates – Embodiment of Wisdom (ETD02-013)TD

ETD02-013 · ETD02

Hoocrates – Embodiment of Wisdom

Dark · Purple

Cost 2 · Power 300 · Atk 1

Leezpunk – Treasure Bandit (ETD02-014)TD

ETD02-014 · ETD02

Leezpunk – Treasure Bandit

Dark · Purple

Cost 3 · Power 200 · Atk 1

Card text

AUTO@When this card is put into the graveyard, your opponent chooses 1 card from their hand, and discards it.

Leezpunk – Treasure Bandit (ETD02-014TSR)TSR

ETD02-014TSR · ETD02

Leezpunk – Treasure Bandit

Dark · Purple

Cost 3 · Power 200 · Atk 1

Card text

AUTO@When this card is put into the graveyard, your opponent chooses 1 card from their hand, and discards it.

Cawgnito – Looming Shadow (ETD02-015)TD

ETD02-015 · ETD02

Cawgnito – Looming Shadow

Dark · Purple

Cost 4 · Power 300 · Atk 2

Card text

CONT@Stealth (This card cannot be blocked)

Incineram – Lurking Stalker (ETD02-016)TD

ETD02-016 · ETD02

Incineram – Lurking Stalker

Fire|Dark · Purple

Cost 5 · Power 900 · Atk 2

Incineram – Lurking Stalker (ETD02-016TSR)TSR

ETD02-016TSR · ETD02

Incineram – Lurking Stalker

Fire|Dark · Purple

Cost 5 · Power 900 · Atk 2

Blazehowl Noct – Darkflame Defender (ETD02-017)TD

ETD02-017 · ETD02

Blazehowl Noct – Darkflame Defender

Fire|Dark · Purple

Cost 6 · Power 900 · Atk 2

Card text

ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

Felbat – Lifestealer (ETD02-018)TD

ETD02-018 · ETD02

Felbat – Lifestealer

Dark · Purple

Cost 7 · Power 1000 · Atk 3

Card text

CONT@Stealth (This card cannot be blocked) AUTO@OnAttack@Gain 1 life.

Felbat – Lifestealer (ETD02-018TSR)TSR

ETD02-018TSR · ETD02

Felbat – Lifestealer

Dark · Purple

Cost 7 · Power 1000 · Atk 3

Card text

CONT@Stealth (This card cannot be blocked) AUTO@OnAttack@Gain 1 life.

Hanging Trap (ETD02-019)TD

ETD02-019 · ETD02

Hanging Trap

Cost 2 · Power 900

Card text

ACT@1Turn@[Assign 1 Pal] If there are no Pals exiled by this card in the exile zone, choose 1 Pal, and exile it. (You can rest your standing Pal to assign it) AUTO@When this card leaves the base, deploy the Pal exiled by this card into the owner's base in the rest state.

Cawgnito Hat (ETD02-020)TD

ETD02-020 · ETD02

Cawgnito Hat

Cost 4

Card text

ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 and the skill in 〈〉 until end of turn. 〈CONT@Stealth (This card cannot be blocked)〉.

Strike from the Darkness (ETD02-021)TD

ETD02-021 · ETD02

Strike from the Darkness

Cost 4

Card text

Choose 1 Pal, and put it into the graveyard.

Strike from the Darkness (ETD02-021TSR)TSR

ETD02-021TSR · ETD02

Strike from the Darkness

Cost 4

Card text

Choose 1 Pal, and put it into the graveyard.

Medical Supplies (ETD02-022)TD

ETD02-022 · ETD02

Medical Supplies

Cost 7

Card text

Choose 1 ◇8 or less Pal from your graveyard, and deploy it in the rest state.

Cattiva – My First Pal (ETD02-023)TD

ETD02-023 · ETD02

Cattiva – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

CONT@This card cannot be attacked by ◇3 or less Pals.

Cattiva – My First Pal (ETD02-023TSR)TSR

ETD02-023TSR · ETD02

Cattiva – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

CONT@This card cannot be attacked by ◇3 or less Pals.

Chikipi – My First Pal (ETD02-024)TD

ETD02-024 · ETD02

Chikipi – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card is put into the graveyard, get 1 Ingredient@.

Chikipi – My First Pal (ETD02-024TSR)TSR

ETD02-024TSR · ETD02

Chikipi – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

AUTO@When this card is put into the graveyard, get 1 Ingredient@.

Lamball – My First Pal (EPR-001)PR

EPR-001 · PR2026

Lamball – My First Pal

Neutral · Colorless

Cost 2 · Power 200 · Atk 1

Card text

CONT@This card cannot be attacked by ◇4 or greater Pals.

Soul (ESOUL-000)PR

ESOUL-000 · PR2026

Soul

Soul (ESOUL-003)PR

ESOUL-003 · PR2026

Soul

Card data & artwork © Pocketpair. Sourced for reference fromPalpedia. Price data: Palworld Prices (palworldprices.com) — completed-sale prices with confidence tiers. To learn more about the game, visit the officialPalworld Official Card Game website.