Trading Card Game
Palworld TCG Cards
Every card from the Palworld Trading Card Game — all 242 of them across both trial decks, the first booster pack and promo cards.
Showing 242 Cards
EBP01-001 · EBP01
Jormuntide Ignis – Savage Lava Dragon
Dragon|Fire · RedCost 8 · Power 1700 · Atk 4
Card text
ACT@1Turn@[③] OR [Discard 2 cards from hand] Stand this card.
EBP01-001OSR · EBP01
Jormuntide Ignis – Savage Lava Dragon
Dragon|Fire · RedCost 8 · Power 1700 · Atk 4
Card text
ACT@1Turn@[③] OR [Discard 2 cards from hand] Stand this card.
EBP01-001SSP · EBP01
Jormuntide Ignis – Savage Lava Dragon
Dragon|Fire · RedCost 8 · Power 1700 · Atk 4
Card text
ACT@1Turn@[③] OR [Discard 2 cards from hand] Stand this card.
EBP01-002 · EBP01
Suzaku – Hellfire Wings
Fire · RedCost 7 · Power 1200 · Atk 3
Card text
CONT@When your red card would deal Damage@ other than battle damage to a Pal, deal +200 Damage@ instead (Strengthens this card's ability too). AUTO@OnDeploy@Choose up to 1 Pal, and deal 700 Damage@.
EBP01-002OSR · EBP01
Suzaku – Hellfire Wings
Fire · RedCost 7 · Power 1200 · Atk 3
Card text
CONT@When your red card would deal Damage@ other than battle damage to a Pal, deal +200 Damage@ instead (Strengthens this card's ability too). AUTO@OnDeploy@Choose up to 1 Pal, and deal 700 Damage@.
EBP01-002SP · EBP01
Suzaku – Hellfire Wings
Fire · RedCost 7 · Power 1200 · Atk 3
Card text
CONT@When your red card would deal Damage@ other than battle damage to a Pal, deal +200 Damage@ instead (Strengthens this card's ability too). AUTO@OnDeploy@Choose up to 1 Pal, and deal 700 Damage@.
EBP01-003 · EBP01
Gobfin Ignis – Blazing Hothead
Fire · RedCost 4 · Power 400 · Atk 2
Card text
CONT@All of your other red Pals get Power@+300.
EBP01-003SR · EBP01
Gobfin Ignis – Blazing Hothead
Fire · RedCost 4 · Power 400 · Atk 2
Card text
CONT@All of your other red Pals get Power@+300.
EBP01-004 · EBP01
Bushi – Ephemeral Blade
Fire · RedCost 5 · Power 800 · Atk 2
Card text
AUTO@At the end of the battle this card attacked, you may return this card to hand. ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-004SR · EBP01
Bushi – Ephemeral Blade
Fire · RedCost 5 · Power 800 · Atk 2
Card text
AUTO@At the end of the battle this card attacked, you may return this card to hand. ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-005 · EBP01
Reptyro – Ore Gorger
Fire|Ground · RedCost 8 · Power 1500 · Atk 3
Card text
AUTO@OnDeploy@Get 3 Material@. ACT@1Turn@[Consume 3 Material@] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.
EBP01-005SR · EBP01
Reptyro – Ore Gorger
Fire|Ground · RedCost 8 · Power 1500 · Atk 3
Card text
AUTO@OnDeploy@Get 3 Material@. ACT@1Turn@[Consume 3 Material@] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.
EBP01-006 · EBP01
Foxparks – Light of Courage
Fire · RedCost 2 · Power 200 · Atk 1
Card text
AUTO@Brave 300 (OnAttack@This card gets Power@+300 until end of turn)
EBP01-006SR · EBP01
Foxparks – Light of Courage
Fire · RedCost 2 · Power 200 · Atk 1
Card text
AUTO@Brave 300 (OnAttack@This card gets Power@+300 until end of turn)
EBP01-007 · EBP01
Kitsun – Wyrmbane Fangs
Fire · RedCost 5 · Power 400 · Atk 2
Card text
AUTO@OnDeploy@Choose up to 1 ◇7 or greater Pal, and deal 1200 Damage@.
EBP01-007SR · EBP01
Kitsun – Wyrmbane Fangs
Fire · RedCost 5 · Power 400 · Atk 2
Card text
AUTO@OnDeploy@Choose up to 1 ◇7 or greater Pal, and deal 1200 Damage@.
EBP01-008 · EBP01
Sparkit – Hazardous Contact
Electric · RedCost 3 · Power 400 · Atk 1
Card text
AUTO@OnDeploy@Choose up to 1 Pal in the stand state, and deal 500 Damage@.
EBP01-009 · EBP01
Univolt – Valiant Thunderclap
Electric · RedCost 4 · Power 600 · Atk 2
Card text
AUTO@Brave 300 (OnAttack@This card gets Power@+300 until end of turn)
EBP01-010 · EBP01
Ragnahawk – Emberwing Striker
Fire · RedCost 6 · Power 1000 · Atk 2
Card text
AUTO@OnAttack@Choose all of your red Pals, and they get Power@+500/Strike@+1 until end of turn.
EBP01-011 · EBP01
Rooby – Brave Sparks
Fire · RedCost 2 · Power 200 · Atk 1
Card text
AUTO@Serious 400 (OnAssign@Choose 1 Pal, and it gets Power@+400 until end of turn)
EBP01-012 · EBP01
Flambelle – Scorching Tears
Fire · RedCost 3 · Power 400 · Atk 1
Card text
AUTO@OnDeploy@Get 2 Material@.
EBP01-013 · EBP01
Pyrin – Cinder Steed
Fire · RedCost 6 · Power 1200 · Atk 2
EBP01-014 · EBP01
Blazehowl – Hellflame Defender
Fire · RedCost 7 · Power 1200 · Atk 3
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-015 · EBP01
Mounted Machine Gun
Cost 4 · Power 1000
Card text
ACT@1Turn@[Consume X Material@, assign 1 Pal] Perform 〈Choose 1 Pal, and deal 500 Damage@. 〉 X times.
EBP01-015SP · EBP01
Mounted Machine Gun
Cost 4 · Power 1000
Card text
ACT@1Turn@[Consume X Material@, assign 1 Pal] Perform 〈Choose 1 Pal, and deal 500 Damage@. 〉 X times.
EBP01-016 · EBP01
Primitive Furnace
Cost 2 · Power 800
Card text
ACT@1Turn@[Assign 1 Pal] Get 3 Material@, and draw 1 card. ACT@1Turn@[Consume X Material@] Reduce the cost of playing your next gear from hand by X until end of turn. It does not become ◇0 or less from this ability.
EBP01-017 · EBP01
Flame Cauldron
Cost 2 · Power 900
Card text
CONT@All of your red Pals get Power@+200. AUTO@When your red Pal is deployed, get 1 Material@.
EBP01-018 · EBP01
Alarm Bell
Cost 3 · Power 1100
Card text
ACT@1Turn@[①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).
EBP01-019 · EBP01
Foxparks' Harness
Cost 3
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Foxparks》, it gets the skill in 〈〉 until end of turn. 〈AUTO@OnAttack@Choose up to 1 Pal, and deal 700 Damage@〉.
EBP01-019SR · EBP01
Foxparks' Harness
Cost 3
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Foxparks》, it gets the skill in 〈〉 until end of turn. 〈AUTO@OnAttack@Choose up to 1 Pal, and deal 700 Damage@〉.
EBP01-020 · EBP01
Pump-Action Shotgun
Cost 7
Card text
AUTO@OnDeploy@Choose all of your opponent's Pals, and deal 1200 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.
EBP01-020SR · EBP01
Pump-Action Shotgun
Cost 7
Card text
AUTO@OnDeploy@Choose all of your opponent's Pals, and deal 1200 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.
EBP01-021 · EBP01
Makeshift Handgun
Cost 2
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and deal 500 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.
EBP01-022 · EBP01
Stone Pickaxe
Cost 3
Card text
ACT@[Rest this card] Choose 1 Pal, it gets Power@+200 until end of turn, and you get 1 Material@.
EBP01-023 · EBP01
Axel's Strategy
Cost 4
Card text
Choose 1 of the following: ・Choose 1 Pal, and deal 1500 Damage@. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.
EBP01-023OSR · EBP01
Axel's Strategy
Cost 4
Card text
Choose 1 of the following: ・Choose 1 Pal, and deal 1500 Damage@. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.
EBP01-023SP · EBP01
Axel's Strategy
Cost 4
Card text
Choose 1 of the following: ・Choose 1 Pal, and deal 1500 Damage@. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.
EBP01-024 · EBP01
Treasure Chest Found!
Cost 2
Card text
Look at the top 5 cards of your deck, choose up to 1 red structure or red gear from among them and add it to hand, and shuffle the rest of the cards with the deck. If you chose 0 cards, get 3 Material@.
EBP01-025 · EBP01
Chillet – Dragon Whisperer
Ice|Dragon · BlueCost 5 · Power 900 · Atk 2
Card text
AUTO@OnDeploy@Reveal the top card of your deck, and if it is a ◇8 or less Dragon@Pal, you may deploy it. If you did not deploy it, add it to hand.
EBP01-025OSR · EBP01
Chillet – Dragon Whisperer
Ice|Dragon · BlueCost 5 · Power 900 · Atk 2
Card text
AUTO@OnDeploy@Reveal the top card of your deck, and if it is a ◇8 or less Dragon@Pal, you may deploy it. If you did not deploy it, add it to hand.
EBP01-025SSP · EBP01
Chillet – Dragon Whisperer
Ice|Dragon · BlueCost 5 · Power 900 · Atk 2
Card text
AUTO@OnDeploy@Reveal the top card of your deck, and if it is a ◇8 or less Dragon@Pal, you may deploy it. If you did not deploy it, add it to hand.
EBP01-026 · EBP01
Relaxaurus – Hungry Gunner
Dragon|Water · BlueCost 7 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 ◇6 or less Pal, and rest it. While this card is in the base, that card does not stand.
EBP01-026OSR · EBP01
Relaxaurus – Hungry Gunner
Dragon|Water · BlueCost 7 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 ◇6 or less Pal, and rest it. While this card is in the base, that card does not stand.
EBP01-026SP · EBP01
Relaxaurus – Hungry Gunner
Dragon|Water · BlueCost 7 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 ◇6 or less Pal, and rest it. While this card is in the base, that card does not stand.
EBP01-027 · EBP01
Jormuntide – Surging Sea Serpent
Dragon|Water · BlueCost 8 · Power 1600 · Atk 3
Card text
AUTO@OnDeploy@Draw 1 card, choose up to 1 ◇7 or less Pal, and rest it. That card does not stand during your opponent's next stand phase.
EBP01-027OSR · EBP01
Jormuntide – Surging Sea Serpent
Dragon|Water · BlueCost 8 · Power 1600 · Atk 3
Card text
AUTO@OnDeploy@Draw 1 card, choose up to 1 ◇7 or less Pal, and rest it. That card does not stand during your opponent's next stand phase.
EBP01-027SP · EBP01
Jormuntide – Surging Sea Serpent
Dragon|Water · BlueCost 8 · Power 1600 · Atk 3
Card text
AUTO@OnDeploy@Draw 1 card, choose up to 1 ◇7 or less Pal, and rest it. That card does not stand during your opponent's next stand phase.
EBP01-028 · EBP01
Pengullet – Yearning for the Sky
Water|Ice · BlueCost 4 · Power 600 · Atk 2
Card text
AUTO@When this card is put into the graveyard, draw 1 card.
EBP01-028SR · EBP01
Pengullet – Yearning for the Sky
Water|Ice · BlueCost 4 · Power 600 · Atk 2
Card text
AUTO@When this card is put into the graveyard, draw 1 card.
EBP01-029 · EBP01
Azurobe – Water Dragon Waltz
Water|Dragon · BlueCost 6 · Power 1200 · Atk 2
Card text
AUTO@OnDeploy@Draw 1 card, choose up to 1 Pal, and rest it.
EBP01-029SR · EBP01
Azurobe – Water Dragon Waltz
Water|Dragon · BlueCost 6 · Power 1200 · Atk 2
Card text
AUTO@OnDeploy@Draw 1 card, choose up to 1 Pal, and rest it.
EBP01-030 · EBP01
Reptyro Cryst – Glacial Devourer
Ice|Ground · BlueCost 8 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Draw 1 card. ACT@1Turn@[Discard 1 card from hand] Look at the top 5 cards of your deck, choose up to 2 ◇6 or less structures from among them and deploy them, and shuffle the rest of the cards with the deck.
EBP01-030SR · EBP01
Reptyro Cryst – Glacial Devourer
Ice|Ground · BlueCost 8 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Draw 1 card. ACT@1Turn@[Discard 1 card from hand] Look at the top 5 cards of your deck, choose up to 2 ◇6 or less structures from among them and deploy them, and shuffle the rest of the cards with the deck.
EBP01-031 · EBP01
Penking – Mighty Warrior of the Deep
Water|Ice · BlueCost 5 · Power 600 · Atk 2
Card text
CONT@All of your main name 《Pengullet》 Pals get Power@+700.
EBP01-031SR · EBP01
Penking – Mighty Warrior of the Deep
Water|Ice · BlueCost 5 · Power 600 · Atk 2
Card text
CONT@All of your main name 《Pengullet》 Pals get Power@+700.
EBP01-032 · EBP01
Fuack – Manic Wave Ripper
Water · BlueCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card is attacked, this card gets Power@+300 until end of turn.
EBP01-033 · EBP01
Wumpo – Frostpeak Sentinel
Ice · BlueCost 7 · Power 1500 · Atk 3
Card text
CONT@If this card is in the rest state, all of your opponent's Pals get Strike@-1.
EBP01-034 · EBP01
Teafant – Fountain of Cheer
Water · BlueCost 2 · Power 200 · Atk 1
Card text
AUTO@Serious 400 (OnAssign@Choose 1 Pal, and it gets Power@+400 until end of turn)
EBP01-035 · EBP01
Mau Cryst – Harbinger of Riches
Ice · BlueCost 3 · Power 400 · Atk 1
Card text
AUTO@When this card is assigned to a 「Farming」 structure, draw 1 card.
EBP01-036 · EBP01
Celaray – Loop De Loop
Water · BlueCost 3 · Power 400 · Atk 1
Card text
AUTO@OnAttack@Draw 1 card, choose 1 card from your hand, and discard it.
EBP01-037 · EBP01
Surfent – Swift Swimmer
Water · BlueCost 4 · Power 700 · Atk 2
EBP01-038 · EBP01
Cryolinx – Arctic Ordeal
Ice · BlueCost 6 · Power 900 · Atk 2
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-039 · EBP01
Antique Curtain
Cost 5 · Power 1400
Card text
AUTO@OnDeploy@Choose up to X of your opponent's Pals, and return them to hand. X is equal to the number of different card names among your structures with 《Antique》 in their card names (For example, if the current state has 4 《Antique Mirror》, and 《Antique Curtain》 is deployed, return up to 2 cards).
EBP01-039SR · EBP01
Antique Curtain
Cost 5 · Power 1400
Card text
AUTO@OnDeploy@Choose up to X of your opponent's Pals, and return them to hand. X is equal to the number of different card names among your structures with 《Antique》 in their card names (For example, if the current state has 4 《Antique Mirror》, and 《Antique Curtain》 is deployed, return up to 2 cards).
EBP01-040 · EBP01
Antique Dresser
Cost 4 · Power 1400
Card text
ACT@1Turn@[Discard 1 card from hand] Declare 1 card name. Choose all of your cards, and they get that declared card name in addition until end of turn. ACT@1Turn@[Discard X cards from hand] Choose X of your Pals, and they get Power@+1000/Strike@+1 until end of turn.
EBP01-041 · EBP01
Hot Spring
Cost 6 · Power 1000
Card text
ACT@1Turn@[Assign 1 Pal] Choose up to 2 ◇6 or less Pals, and rest them. Those cards do not stand during your opponent's next stand phase.
EBP01-042 · EBP01
Antique Mirror
Cost 1 · Power 1000
Card text
AUTO@OnDeploy@Draw 1 card.
EBP01-043 · EBP01
Sphere Workbench
Cost 2 · Power 900
Card text
ACT@1Turn@[Assign 1 Pal] Draw 2 cards, choose 1 card from your hand, and discard it.
EBP01-044 · EBP01
Pengullet Rocket Launcher
Cost 4
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Pengullet》, instead it gets Power@+500 and the skill in 〈〉 until end of turn. 〈ACT@[Rest this card] Choose all of your opponent's Pals, and they get X Damage@. X is equal to this card's Power@. Put this card into the graveyard〉.
EBP01-044SR · EBP01
Pengullet Rocket Launcher
Cost 4
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Pengullet》, instead it gets Power@+500 and the skill in 〈〉 until end of turn. 〈ACT@[Rest this card] Choose all of your opponent's Pals, and they get X Damage@. X is equal to this card's Power@. Put this card into the graveyard〉.
EBP01-045 · EBP01
Grappling Gun
Cost 5
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 and the skill in 〈〉 until end of turn. 〈AUTO@Vigilance (At the end of your turn, stand this card)〉.
EBP01-046 · EBP01
Victor's Strategy
Cost 3
Card text
Choose 1 of the following: ・Look at the top 5 cards of your deck, choose 1 card from among them and add it to hand, and shuffle the rest of the cards with the deck. ・Choose 1 Pal, and return it to hand. ・Draw X cards. X is equal to the number of your structures.
EBP01-046OSR · EBP01
Victor's Strategy
Cost 3
Card text
Choose 1 of the following: ・Look at the top 5 cards of your deck, choose 1 card from among them and add it to hand, and shuffle the rest of the cards with the deck. ・Choose 1 Pal, and return it to hand. ・Draw X cards. X is equal to the number of your structures.
EBP01-046SP · EBP01
Victor's Strategy
Cost 3
Card text
Choose 1 of the following: ・Look at the top 5 cards of your deck, choose 1 card from among them and add it to hand, and shuffle the rest of the cards with the deck. ・Choose 1 Pal, and return it to hand. ・Draw X cards. X is equal to the number of your structures.
EBP01-047 · EBP01
Pal Sphere
Cost 4
Card text
Draw 3 cards.
EBP01-047SR · EBP01
Pal Sphere
Cost 4
Card text
Draw 3 cards.
EBP01-048 · EBP01
Aurora Guide
Cost 2
Card text
Quick@Draw 1 card, choose up to 1 card from your hand, and put it on the top of the deck.
EBP01-049 · EBP01
Lyleen – Blessing of the Goddess
Grass · GreenCost 7 · Power 900 · Atk 3
Card text
AUTO@OnDeploy@Get 3 Ingredient@. ACT@1Turn@[Consume 3 Ingredient@] Look at the top 5 cards of your deck, choose up to 1 ◇6 or less Pal from among them and deploy it, and shuffle the rest of the cards with the deck.
EBP01-049OSR · EBP01
Lyleen – Blessing of the Goddess
Grass · GreenCost 7 · Power 900 · Atk 3
Card text
AUTO@OnDeploy@Get 3 Ingredient@. ACT@1Turn@[Consume 3 Ingredient@] Look at the top 5 cards of your deck, choose up to 1 ◇6 or less Pal from among them and deploy it, and shuffle the rest of the cards with the deck.
EBP01-049SSP · EBP01
Lyleen – Blessing of the Goddess
Grass · GreenCost 7 · Power 900 · Atk 3
Card text
AUTO@OnDeploy@Get 3 Ingredient@. ACT@1Turn@[Consume 3 Ingredient@] Look at the top 5 cards of your deck, choose up to 1 ◇6 or less Pal from among them and deploy it, and shuffle the rest of the cards with the deck.
EBP01-050 · EBP01
Digtoise – Seismic Drillback
Ground · GreenCost 6 · Power 900 · Atk 2
Card text
CONT@If you have 10 or more souls, this card gets Power@+1000/Strike@+1. ACT@1Turn@[Consume 2 Ingredient@] Until end of turn, this card gets Power@+500, and the skill in 〈〉. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.
EBP01-050OSR · EBP01
Digtoise – Seismic Drillback
Ground · GreenCost 6 · Power 900 · Atk 2
Card text
CONT@If you have 10 or more souls, this card gets Power@+1000/Strike@+1. ACT@1Turn@[Consume 2 Ingredient@] Until end of turn, this card gets Power@+500, and the skill in 〈〉. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.
EBP01-050SP · EBP01
Digtoise – Seismic Drillback
Ground · GreenCost 6 · Power 900 · Atk 2
Card text
CONT@If you have 10 or more souls, this card gets Power@+1000/Strike@+1. ACT@1Turn@[Consume 2 Ingredient@] Until end of turn, this card gets Power@+500, and the skill in 〈〉. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.
EBP01-051 · EBP01
Petallia – Sweet Blessings
Grass · GreenCost 6 · Power 700 · Atk 2
Card text
AUTO@OnDeploy@Gain 1 life, choose 2 souls, and stand them.
EBP01-051OSR · EBP01
Petallia – Sweet Blessings
Grass · GreenCost 6 · Power 700 · Atk 2
Card text
AUTO@OnDeploy@Gain 1 life, choose 2 souls, and stand them.
EBP01-051SP · EBP01
Petallia – Sweet Blessings
Grass · GreenCost 6 · Power 700 · Atk 2
Card text
AUTO@OnDeploy@Gain 1 life, choose 2 souls, and stand them.
EBP01-052 · EBP01
Rushoar – Reckless Destruction
Ground · GreenCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card attacks a structure, this card gets Power@+800 until end of turn.
EBP01-052SR · EBP01
Rushoar – Reckless Destruction
Ground · GreenCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card attacks a structure, this card gets Power@+800 until end of turn.
EBP01-053 · EBP01
Elizabee – Queen of the Flower Garden
Grass · GreenCost 5 · Power 700 · Atk 2
Card text
CONT@This card gets Power@+300 for each of your main name 《Beegarde》 Pals. ACT@[Consume 1 Ingredient@] Look at the top card of your deck, and if that is a main name 《Beegarde》 Pal, you may play it with its cost reduced by 2. It does not become ◇0 or less from this ability.
EBP01-053SR · EBP01
Elizabee – Queen of the Flower Garden
Grass · GreenCost 5 · Power 700 · Atk 2
Card text
CONT@This card gets Power@+300 for each of your main name 《Beegarde》 Pals. ACT@[Consume 1 Ingredient@] Look at the top card of your deck, and if that is a main name 《Beegarde》 Pal, you may play it with its cost reduced by 2. It does not become ◇0 or less from this ability.
EBP01-054 · EBP01
Warsect – Iron Fortress
Ground|Grass · GreenCost 8 · Power 1500 · Atk 3
Card text
CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)
EBP01-054SR · EBP01
Warsect – Iron Fortress
Ground|Grass · GreenCost 8 · Power 1500 · Atk 3
Card text
CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)
EBP01-055 · EBP01
Vaelet – Bewitching Blossom
Grass · GreenCost 8 · Power 1600 · Atk 3
Card text
ACT@1Turn@[Discard 1 card from hand] If you assigned this card this turn, stand this card.
EBP01-055SR · EBP01
Vaelet – Bewitching Blossom
Grass · GreenCost 8 · Power 1600 · Atk 3
Card text
ACT@1Turn@[Discard 1 card from hand] If you assigned this card this turn, stand this card.
EBP01-056 · EBP01
Lifmunk – Promising Newbie
Grass · GreenCost 3 · Power 500 · Atk 1
EBP01-056SR · EBP01
Lifmunk – Promising Newbie
Grass · GreenCost 3 · Power 500 · Atk 1
EBP01-057 · EBP01
Dumud – Mellow Bounty
Ground|Water · GreenCost 4 · Power 500 · Atk 2
Card text
AUTO@OnDeploy@Get 2 Ingredient@. AUTO@When this card is assigned to a 「Farming」 structure, increase your soul by 1 card in the rest state.
EBP01-058 · EBP01
Gumoss – Curious Sprout
Grass|Ground · GreenCost 4 · Power 600 · Atk 2
Card text
AUTO@OnDeploy@This card gets Power@+300 and the skill in 〈〉 until end of turn. 〈CONT@Assault (This card can attack Pals in the stand state)〉.
EBP01-059 · EBP01
Digtoise – Keen Needleback
Ground · GreenCost 5 · Power 800 · Atk 2
Card text
ACT@1Turn@[Consume 2 Ingredient@] This card gets Power@+500 and the skill in 〈〉 until end of turn. 〈AUTO@Breakthrough (When the opposing combat Pal is put into the graveyard during this card's attack, the opposing player is also dealt Damage@)〉.
EBP01-060 · EBP01
Tanzee – Cheerful Worker
Grass · GreenCost 2 · Power 200 · Atk 1
Card text
AUTO@Serious 400 (OnAssign@Choose 1 Pal, and it gets Power@+400 until end of turn)
EBP01-061 · EBP01
Beegarde – Knight of the Flower Garden
Grass · GreenCost 3 · Power 400 · Atk 1
Card text
CONT@You may put any number of cards with the same card name as this card into your deck. AUTO@OnDeploy@Get 1 Ingredient@. If you have a 「Farming」 structure, this card gets Power@+500 until end of turn.
EBP01-062 · EBP01
Wumpo Botan – Tropical Sentinel
Grass · GreenCost 7 · Power 1200 · Atk 3
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-063 · EBP01
Breeding Farm
Cost 3 · Power 1100
Card text
ACT@1Turn@[Consume 2 Ingredient@] Reveal the top card of your deck, add it to hand if it is a ◇8 or less Pal, otherwise put it into the graveyard. ACT@1Turn@[Consume 2 Ingredient@, assign 2 Pals] Choose 1 ◇8 or less Pal from hand, and deploy it.
EBP01-063SR · EBP01
Breeding Farm
Cost 3 · Power 1100
Card text
ACT@1Turn@[Consume 2 Ingredient@] Reveal the top card of your deck, add it to hand if it is a ◇8 or less Pal, otherwise put it into the graveyard. ACT@1Turn@[Consume 2 Ingredient@, assign 2 Pals] Choose 1 ◇8 or less Pal from hand, and deploy it.
EBP01-064 · EBP01
Cola Vending Machine
Cost 6 · Power 1500
Card text
ACT@1Turn@[Consume X Ingredient@, assign 1 Pal] Choose 1 soul, and stand it. Then, choose up to 3 times of X number of souls, and stand them.
EBP01-064SR · EBP01
Cola Vending Machine
Cost 6 · Power 1500
Card text
ACT@1Turn@[Consume X Ingredient@, assign 1 Pal] Choose 1 soul, and stand it. Then, choose up to 3 times of X number of souls, and stand them.
EBP01-065 · EBP01
Feed Box
Cost 2 · Power 900
Card text
ACT@1Turn@[Consume 1 Ingredient@] Increase your soul by 1 card in the rest state. If there were 10 or more souls before increasing, choose 2 souls, and stand them.
EBP01-066 · EBP01
Ranch
Cost 2 · Power 800
Card text
ACT@1Turn@[Assign 1 Pal] Get either 3 Material@ or 3 Ingredient@, and draw 1 card.
EBP01-067 · EBP01
No Pals Beyond Sign
Cost 5 · Power 1100
Card text
ACT@1Turn@[Assign 1 Pal] The Pal assigned to this card gets the skill in 〈〉 until the end of the opponent's next turn. 〈CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)〉.
EBP01-068 · EBP01
Digtoise's Headband
Cost 3
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. If its main name is 《Digtoise》, get either 2 Material@ or 2 Ingredient@.
EBP01-069 · EBP01
Farming Hat
Cost 3
Card text
ACT@[Rest this card] Choose 1 Pal, it gets Power@+200 until end of turn, and you get 1 Ingredient@.
EBP01-070 · EBP01
Lily's Strategy
Cost 3
Card text
Choose 1 of the following: ・Choose all of your Pals, and they get Power@+1000 until end of turn. ・Choose 1 structure or gear, and put it into the graveyard. ・Increase your soul by 1 card in the rest state.
EBP01-070OSR · EBP01
Lily's Strategy
Cost 3
Card text
Choose 1 of the following: ・Choose all of your Pals, and they get Power@+1000 until end of turn. ・Choose 1 structure or gear, and put it into the graveyard. ・Increase your soul by 1 card in the rest state.
EBP01-070SP · EBP01
Lily's Strategy
Cost 3
Card text
Choose 1 of the following: ・Choose all of your Pals, and they get Power@+1000 until end of turn. ・Choose 1 structure or gear, and put it into the graveyard. ・Increase your soul by 1 card in the rest state.
EBP01-071 · EBP01
Found an Egg!
Cost 2
Card text
Look at the top 5 cards of your deck, choose up to 1 Pal from among them and add it to hand, and shuffle the rest of the cards with the deck. If you choose 0 cards, get 3 Ingredient@.
EBP01-072 · EBP01
Blessing of the Flower Spirit
Cost 3
Card text
Gain 1 life, and draw 1 card.
EBP01-073 · EBP01
Helzephyr – Wings of the Moonless Night
Dark · PurpleCost 7 · Power 700 · Atk 3
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) AUTO@When your 〈Nocturnal〉 Pal is deployed, if it is night, choose up to 1 Pal with cost less than or equal to that, and put it into the graveyard. If you put 1 or more Pals this way, at the end of that turn, rest this card.
EBP01-073OSR · EBP01
Helzephyr – Wings of the Moonless Night
Dark · PurpleCost 7 · Power 700 · Atk 3
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) AUTO@When your 〈Nocturnal〉 Pal is deployed, if it is night, choose up to 1 Pal with cost less than or equal to that, and put it into the graveyard. If you put 1 or more Pals this way, at the end of that turn, rest this card.
EBP01-073SSP · EBP01
Helzephyr – Wings of the Moonless Night
Dark · PurpleCost 7 · Power 700 · Atk 3
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) AUTO@When your 〈Nocturnal〉 Pal is deployed, if it is night, choose up to 1 Pal with cost less than or equal to that, and put it into the graveyard. If you put 1 or more Pals this way, at the end of that turn, rest this card.
EBP01-074 · EBP01
Shadowbeak – Seed of Despair
Dark · PurpleCost 8 · Power 1300 · Atk 3
Card text
CONT@While this card is in the rest state, it is night. CONT@If it is night, your Pal's AUTO@ activates twice. AUTO@At the end of your turn, choose up to 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, your opponent chooses 1 of their Pals, and puts it into the graveyard.
EBP01-074OSR · EBP01
Shadowbeak – Seed of Despair
Dark · PurpleCost 8 · Power 1300 · Atk 3
Card text
CONT@While this card is in the rest state, it is night. CONT@If it is night, your Pal's AUTO@ activates twice. AUTO@At the end of your turn, choose up to 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, your opponent chooses 1 of their Pals, and puts it into the graveyard.
EBP01-074SP · EBP01
Shadowbeak – Seed of Despair
Dark · PurpleCost 8 · Power 1300 · Atk 3
Card text
CONT@While this card is in the rest state, it is night. CONT@If it is night, your Pal's AUTO@ activates twice. AUTO@At the end of your turn, choose up to 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, your opponent chooses 1 of their Pals, and puts it into the graveyard.
EBP01-075 · EBP01
Katress – Abyssal Sorcerer
Dark · PurpleCost 6 · Power 900 · Atk 2
Card text
ACT@1Turn@[Butcher 1 other Pal] This card gets Power@+1000/Strike@+1 until end of turn. AUTO@When your Pal is butchered, choose up to 1 cost X normal Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the butchered Pal -1.
EBP01-075OSR · EBP01
Katress – Abyssal Sorcerer
Dark · PurpleCost 6 · Power 900 · Atk 2
Card text
ACT@1Turn@[Butcher 1 other Pal] This card gets Power@+1000/Strike@+1 until end of turn. AUTO@When your Pal is butchered, choose up to 1 cost X normal Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the butchered Pal -1.
EBP01-075SP · EBP01
Katress – Abyssal Sorcerer
Dark · PurpleCost 6 · Power 900 · Atk 2
Card text
ACT@1Turn@[Butcher 1 other Pal] This card gets Power@+1000/Strike@+1 until end of turn. AUTO@When your Pal is butchered, choose up to 1 cost X normal Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the butchered Pal -1.
EBP01-076 · EBP01
Tombat – Out of Nowhere!?
Dark · PurpleCost 5 · Power 600 · Atk 2
Card text
AUTO@OnDeploy@Reveal the top 3 cards of your deck, choose up to 1 Pal from among them and add it to hand, and put the remaining cards into the graveyard.
EBP01-076SR · EBP01
Tombat – Out of Nowhere!?
Dark · PurpleCost 5 · Power 600 · Atk 2
Card text
AUTO@OnDeploy@Reveal the top 3 cards of your deck, choose up to 1 Pal from among them and add it to hand, and put the remaining cards into the graveyard.
EBP01-077 · EBP01
Pyrin Noct – Steed of Azure Flames
Fire|Dark · PurpleCost 7 · Power 1100 · Atk 3
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-077SR · EBP01
Pyrin Noct – Steed of Azure Flames
Fire|Dark · PurpleCost 7 · Power 1100 · Atk 3
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
EBP01-078 · EBP01
Lyleen Noct – Providence of the Goddess
Dark · PurpleCost 8 · Power 1700 · Atk 3
Card text
ACT@[Rest this card, discard 1 card from hand] Choose 1 ◇6 or less Pal from your graveyard, and deploy it in the rest state.
EBP01-078SR · EBP01
Lyleen Noct – Providence of the Goddess
Dark · PurpleCost 8 · Power 1700 · Atk 3
Card text
ACT@[Rest this card, discard 1 card from hand] Choose 1 ◇6 or less Pal from your graveyard, and deploy it in the rest state.
EBP01-079 · EBP01
Depresso – Late Night Hustler
Dark · PurpleCost 2 · Power 100 · Atk 1
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) CONT@Nocturnal (If it is night, this card gets Power@+300)
EBP01-079SR · EBP01
Depresso – Late Night Hustler
Dark · PurpleCost 2 · Power 100 · Atk 1
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300) CONT@Nocturnal (If it is night, this card gets Power@+300)
EBP01-080 · EBP01
Daedream – First Slumber
Dark · PurpleCost 2 · Power 200 · Atk 1
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300)
EBP01-080SR · EBP01
Daedream – First Slumber
Dark · PurpleCost 2 · Power 200 · Atk 1
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300)
EBP01-081 · EBP01
Lovander – Heartstealer
Dark · PurpleCost 5 · Power 800 · Atk 2
Card text
AUTO@OnAttack@You may discard 1 card from hand. If you discarded this way, gain 1 life.
EBP01-081SR · EBP01
Lovander – Heartstealer
Dark · PurpleCost 5 · Power 800 · Atk 2
Card text
AUTO@OnAttack@You may discard 1 card from hand. If you discarded this way, gain 1 life.
EBP01-082 · EBP01
Daedream – Deep Slumber
Dark · PurpleCost 3 · Power 400 · Atk 1
Card text
CONT@Nocturnal (If it is night, this card gets Power@+300)
EBP01-083 · EBP01
Vanwyrm – Marauder of the Skies
Fire|Dark · PurpleCost 4 · Power 600 · Atk 2
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-300 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less).
EBP01-084 · EBP01
Menasting – Darkness-Dwelling Scorpion
Dark|Ground · PurpleCost 5 · Power 700 · Atk 2
Card text
AUTO@Retaliate (When this card is put into the graveyard during battle, put the opposing combat Pal into the graveyard) AUTO@When this card is put into the graveyard, choose up to 1 normal Pal from your graveyard, and return it to hand.
EBP01-085 · EBP01
Maraith – Twilight Messenger
Dark · PurpleCost 6 · Power 900 · Atk 2
Card text
CONT@While this card is in the rest state, it is night. CONT@If it is night, all of your opponent's Pals get Power@-200 (It is not put into the graveyard even if Power@ becomes 0 or less).
EBP01-086 · EBP01
Nox – The Silent One
Dark · PurpleCost 3 · Power 500 · Atk 1
EBP01-087 · EBP01
Loupmoon – Glinting Moonlight
Dark · PurpleCost 4 · Power 500 · Atk 2
Card text
AUTO@OnDeploy@If it is night, choose up to 1 ◇6 or less Pal in the stand state, and put it into the graveyard.
EBP01-088 · EBP01
Lamp
Cost 4 · Power 1300
Card text
ACT@1Turn@[Put the top 3 cards of the deck into the graveyard] It becomes night until the end of the opponent's next turn. CONT@All of your Pals get the skill in 〈 〉. 〈CONT@Nocturnal (If it is night, this card gets Power@+300)〉.
EBP01-088SR · EBP01
Lamp
Cost 4 · Power 1300
Card text
ACT@1Turn@[Put the top 3 cards of the deck into the graveyard] It becomes night until the end of the opponent's next turn. CONT@All of your Pals get the skill in 〈 〉. 〈CONT@Nocturnal (If it is night, this card gets Power@+300)〉.
EBP01-089 · EBP01
Shoddy Bed
Cost 2 · Power 700
Card text
ACT@1Turn@[Put the top 3 cards of the deck into the graveyard] It becomes night until the end of the opponent's next turn. AUTO@At the end of your turn, if you have a 〈Nocturnal〉 Pal in the rest state, draw 1 card.
EBP01-090 · EBP01
Medieval Medicine Workbench
Cost 4 · Power 1300
Card text
ACT@1Turn@[③, assign 1 Pal] Choose 1 cost X or less Pal from your graveyard, and deploy it in the rest state. X is equal to the cost of the assigned Pal +2.
EBP01-091 · EBP01
Wooden Wall
Cost 3 · Power 300
Card text
CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack) AUTO@When this card is put into the graveyard, draw 1 card.
EBP01-092 · EBP01
Viewing Cage
Cost 3 · Power 1300
Card text
ACT@1Turn@[Assign 1 Pal] Exile the assigned Pal. Choose 1 cost X or less Pal, and exile it. X is equal to the cost of the assigned Pal +2. AUTO@When this card leaves the base, return all Pals exiled by this card to the owner's hand.
EBP01-093 · EBP01
Meat Cleaver
Cost 2
Card text
ACT@[Rest this card, butcher 1 Pal] Reveal the top 3 cards of your deck, choose 1 card from among them and add it to hand, and put the remaining cards into the graveyard.
EBP01-093SR · EBP01
Meat Cleaver
Cost 2
Card text
ACT@[Rest this card, butcher 1 Pal] Reveal the top 3 cards of your deck, choose 1 card from among them and add it to hand, and put the remaining cards into the graveyard.
EBP01-094 · EBP01
Daedream's Necklace
Cost 3
Card text
AUTO@OnDeploy@Choose up to 1 main name 《Daedream》 Pal from your hand, and deploy it. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn. It becomes night until the end of the opponent's next turn.
EBP01-095 · EBP01
Zoe's Strategy
Cost 3
Card text
Choose 1 of the following: ・Choose up to 5 of your opponent's Material@ and/or Ingredient@ in total, and your opponent loses them. ・Choose up to 1 Pal from your graveyard, and return it to hand. Your opponent chooses 1 card from their hand, and discards it. ・Choose 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, choose 1 of your opponent's Pals, and put it into the graveyard.
EBP01-095OSR · EBP01
Zoe's Strategy
Cost 3
Card text
Choose 1 of the following: ・Choose up to 5 of your opponent's Material@ and/or Ingredient@ in total, and your opponent loses them. ・Choose up to 1 Pal from your graveyard, and return it to hand. Your opponent chooses 1 card from their hand, and discards it. ・Choose 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, choose 1 of your opponent's Pals, and put it into the graveyard.
EBP01-095SP · EBP01
Zoe's Strategy
Cost 3
Card text
Choose 1 of the following: ・Choose up to 5 of your opponent's Material@ and/or Ingredient@ in total, and your opponent loses them. ・Choose up to 1 Pal from your graveyard, and return it to hand. Your opponent chooses 1 card from their hand, and discards it. ・Choose 1 of your Pals, and butcher it. If you butchered 1 or more cards this way, choose 1 of your opponent's Pals, and put it into the graveyard.
EBP01-096 · EBP01
Dark Cannon
Cost 3
Card text
Quick@Choose 1 ◇5 or less Pal, and put it into the graveyard.
EBP01-097 · EBP01
Black Marketeer
Cost 5
Card text
Choose up to 2 Pals without 〈Interrupt〉 from your graveyard, and return them to hand. It becomes night until the end of the opponent's next turn.
EBP01-098 · EBP01
Elphidran – Gentle Radiance
Dragon · ColorlessCost 4 · Power 600 · Atk 2
Card text
AUTO@OnAttack@You may reveal 1 card from your hand. If you revealed a Dragon@ Pal this way, this card gets Power@+500 until end of turn.
EBP01-099 · EBP01
Direhowl – Proud Fang
Neutral · ColorlessCost 3 · Power 500 · Atk 1
EBP01-100 · EBP01
The Adventure Begins
Cost 2
Card text
If you have not played any other cards during this game, draw 2 cards. If you have 3 or more Pals with 《My First》 in their different card names, choose all of your Pals, and they get Power@+1000/Strike@+5 until end of turn.
EBP01-100SR · EBP01
The Adventure Begins
Cost 2
Card text
If you have not played any other cards during this game, draw 2 cards. If you have 3 or more Pals with 《My First》 in their different card names, choose all of your Pals, and they get Power@+1000/Strike@+5 until end of turn.
ESOUL-001 · ETD01
Soul
Card text
(During your turn, you may rest 3 souls once during the main phase to draw 1 card.)
ETD01-001 · ETD01
Grizzbolt – Rumbling Tank
Electric · RedCost 7 · Power 1600 · Atk 4
Card text
CONT@Assault (This card can attack Pals in the stand state)
ETD01-001TSP · ETD01
Grizzbolt – Rumbling Tank
Electric · RedCost 7 · Power 1600 · Atk 4
Card text
CONT@Assault (This card can attack Pals in the stand state)
ETD01-001TSR · ETD01
Grizzbolt – Rumbling Tank
Electric · RedCost 7 · Power 1600 · Atk 4
Card text
CONT@Assault (This card can attack Pals in the stand state)
ETD01-002 · ETD01
Jolthog – Shocking Yet Innocent
Electric · RedCost 2 · Power 300 · Atk 1
ETD01-003 · ETD01
Kelpsea Ignis – Balmy Magma
Fire · RedCost 3 · Power 500 · Atk 1
ETD01-004 · ETD01
Foxparks – A Toasty Hug
Fire · RedCost 4 · Power 400 · Atk 2
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
ETD01-005 · ETD01
Arsox – Burning Spoils
Fire · RedCost 5 · Power 800 · Atk 2
Card text
AUTO@OnDeploy@Get 2 Material@.
ETD01-005TSR · ETD01
Arsox – Burning Spoils
Fire · RedCost 5 · Power 800 · Atk 2
Card text
AUTO@OnDeploy@Get 2 Material@.
ETD01-006 · ETD01
Mossanda Lux – Vanguard Captain
Electric · RedCost 6 · Power 1100 · Atk 2
Card text
ACT@[Consume 2 Material@] This card gets Power@+500 until end of turn.
ETD01-007 · ETD01
Blazamut – Molten Sovereign
Fire · RedCost 8 · Power 1600 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and deal 1000 Damage@.
ETD01-007TSR · ETD01
Blazamut – Molten Sovereign
Fire · RedCost 8 · Power 1600 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and deal 1000 Damage@.
ETD01-008 · ETD01
Stone Pit
Cost 1 · Power 600
Card text
ACT@1Turn@[Assign 1 Pal] Get 3 Material@, and draw 1 card. (You can rest your standing Pal to assign it)
ETD01-008TSR · ETD01
Stone Pit
Cost 1 · Power 600
Card text
ACT@1Turn@[Assign 1 Pal] Get 3 Material@, and draw 1 card. (You can rest your standing Pal to assign it)
ETD01-009 · ETD01
Weapon Workbench
Cost 3 · Power 1100
Card text
ACT@1Turn@[Consume 1 Material@, assign 1 Pal] Choose up to 1 Pal, and deal 800 Damage@. Choose all of your Pals, and they get Strike@+1 until end of turn. (You can rest your standing Pal to assign it)
ETD01-010 · ETD01
Single-Shot Rifle
Cost 4
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and deal 1500 Damage@. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.
ETD01-011 · ETD01
Ignis Breath
Cost 2
Card text
Quick@Choose 1 Pal, and deal 500 Damage@.
ETD01-011TSR · ETD01
Ignis Breath
Cost 2
Card text
Quick@Choose 1 Pal, and deal 500 Damage@.
ETD01-012 · ETD01
Elphidran Aqua – Gentle Ripples
Dragon|Water · BlueCost 6 · Power 900 · Atk 2
Card text
AUTO@OnDeploy@Draw 2 cards, choose 1 card from your hand, and put it on the top of the deck.
ETD01-012TSP · ETD01
Elphidran Aqua – Gentle Ripples
Dragon|Water · BlueCost 6 · Power 900 · Atk 2
Card text
AUTO@OnDeploy@Draw 2 cards, choose 1 card from your hand, and put it on the top of the deck.
ETD01-012TSR · ETD01
Elphidran Aqua – Gentle Ripples
Dragon|Water · BlueCost 6 · Power 900 · Atk 2
Card text
AUTO@OnDeploy@Draw 2 cards, choose 1 card from your hand, and put it on the top of the deck.
ETD01-013 · ETD01
Jolthog Cryst – Stoic Yet Innocent
Ice · BlueCost 2 · Power 300 · Atk 1
ETD01-014 · ETD01
Pengullet – Frequent Flyer
Water|Ice · BlueCost 3 · Power 500 · Atk 1
ETD01-014TSR · ETD01
Pengullet – Frequent Flyer
Water|Ice · BlueCost 3 · Power 500 · Atk 1
ETD01-015 · ETD01
Hangyu Cryst – Frigid Wanderer
Ice · BlueCost 4 · Power 600 · Atk 2
Card text
AUTO@OnDeploy@Choose up to 1 ◇3 or less Pal, and rest it.
ETD01-016 · ETD01
Reindrix – Icy Gaze
Ice · BlueCost 5 · Power 600 · Atk 2
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
ETD01-017 · ETD01
Suzaku Aqua – Way of the Current
Water · BlueCost 7 · Power 1200 · Atk 3
Card text
AUTO@Vigilance (At the end of your turn, stand this card)
ETD01-017TSR · ETD01
Suzaku Aqua – Way of the Current
Water · BlueCost 7 · Power 1200 · Atk 3
Card text
AUTO@Vigilance (At the end of your turn, stand this card)
ETD01-018 · ETD01
Mammorest Cryst – Roar of the Tundra
Ice|Ground · BlueCost 8 · Power 1700 · Atk 3
Card text
CONT@This card gets Power@+200 for each of your structures. ACT@[Discard 1 structure from hand] This card gets Strike@+1 until end of turn.
ETD01-018TSR · ETD01
Mammorest Cryst – Roar of the Tundra
Ice|Ground · BlueCost 8 · Power 1700 · Atk 3
Card text
CONT@This card gets Power@+200 for each of your structures. ACT@[Discard 1 structure from hand] This card gets Strike@+1 until end of turn.
ETD01-019 · ETD01
Antique Wooden Chair
Cost 2 · Power 1200
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@+1000 until end of turn.
ETD01-020 · ETD01
Primitive Workbench
Cost 3 · Power 1100
Card text
ACT@1Turn@[Assign 1 Pal] Reveal the top card of your deck, if it is a ◇6 or less structure or gear, you may deploy it. If you did not deploy it, add it to hand. (You can rest your standing Pal to assign it)
ETD01-021 · ETD01
Single-Shot Sphere Launcher
Cost 3
Card text
AUTO@OnDeploy@Draw 1 card. ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 until end of turn.
ETD01-022 · ETD01
Crystal Breath
Cost 2
Card text
Quick@Choose 1 Pal, and it gets Strike@-3 until end of turn. That card does not stand during your opponent's next stand phase.
ETD01-022TSR · ETD01
Crystal Breath
Cost 2
Card text
Quick@Choose 1 Pal, and it gets Strike@-3 until end of turn. That card does not stand during your opponent's next stand phase.
ETD01-023 · ETD01
Lamball – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
CONT@This card cannot be attacked by ◇4 or greater Pals.
ETD01-023TSR · ETD01
Lamball – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
CONT@This card cannot be attacked by ◇4 or greater Pals.
ETD01-024 · ETD01
Ribbuny – Little Princess
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card is put into the graveyard, get 1 Material@.
ETD01-024TSR · ETD01
Ribbuny – Little Princess
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card is put into the graveyard, get 1 Material@.
ESOUL-001 · ETD02
Soul
Card text
(During your turn, you may rest 3 souls once during the main phase to draw 1 card.)
ETD02-001 · ETD02
Mossanda – Guard Captain
Grass · GreenCost 5 · Power 900 · Atk 2
ETD02-001TSP · ETD02
Mossanda – Guard Captain
Grass · GreenCost 5 · Power 900 · Atk 2
ETD02-001TSR · ETD02
Mossanda – Guard Captain
Grass · GreenCost 5 · Power 900 · Atk 2
ETD02-002 · ETD02
Gumoss – Dreamy Seedling
Grass|Ground · GreenCost 2 · Power 300 · Atk 1
ETD02-003 · ETD02
Flopie – Snack Lover
Grass · GreenCost 3 · Power 400 · Atk 1
Card text
AUTO@OnDeploy@Get 2 Ingredient@.
ETD02-003TSR · ETD02
Flopie – Snack Lover
Grass · GreenCost 3 · Power 400 · Atk 1
Card text
AUTO@OnDeploy@Get 2 Ingredient@.
ETD02-004 · ETD02
Dinossom – Radiant Fragrance
Grass|Dragon · GreenCost 4 · Power 400 · Atk 2
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
ETD02-005 · ETD02
Eikthyrdeer Terra – Guardian of Nature
Ground · GreenCost 6 · Power 800 · Atk 2
Card text
CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack) ACT@[Consume 2 Ingredient@] This card gets Power@+500 until end of turn.
ETD02-006 · ETD02
Broncherry – Brimming Adoration
Grass · GreenCost 7 · Power 1500 · Atk 3
Card text
CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)
ETD02-006TSR · ETD02
Broncherry – Brimming Adoration
Grass · GreenCost 7 · Power 1500 · Atk 3
Card text
CONT@Taunt (Your opponent cannot attack other targets if a card with taunt can be targeted for an attack)
ETD02-007 · ETD02
Mammorest – Roar of the Wilds
Grass|Ground · GreenCost 8 · Power 2000 · Atk 4
Card text
AUTO@When this card is put into the graveyard, get 3 Ingredient@.
ETD02-007TSR · ETD02
Mammorest – Roar of the Wilds
Grass|Ground · GreenCost 8 · Power 2000 · Atk 4
Card text
AUTO@When this card is put into the graveyard, get 3 Ingredient@.
ETD02-008 · ETD02
Berry Plantation
Cost 1 · Power 600
Card text
ACT@1Turn@[Assign 1 Pal] Get 3 Ingredient@, and draw 1 card. (You can rest your standing Pal to assign it)
ETD02-008TSR · ETD02
Berry Plantation
Cost 1 · Power 600
Card text
ACT@1Turn@[Assign 1 Pal] Get 3 Ingredient@, and draw 1 card. (You can rest your standing Pal to assign it)
ETD02-009 · ETD02
Campfire
Cost 3 · Power 1100
Card text
ACT@1Turn@[Consume 2 Ingredient@, assign 1 Pal] You gain 1 life, choose all of your Pals, and they get Power@+1000 until end of turn. (You can rest your standing Pal to assign it)
ETD02-010 · ETD02
Refined Metal Spear
Cost 6
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+900 until end of turn.
ETD02-011 · ETD02
Stone Blast
Cost 2
Card text
Quick@Choose 1 Pal, and it gets Power@+500 until end of turn.
ETD02-012 · ETD02
Astegon – Aegis Wyvern of Death
Dragon|Dark · PurpleCost 8 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-1000 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less). AUTO@OnAttack@Choose all Pals with Power@300 or less, and put them into the graveyard (Choose your Pals too).
ETD02-012TSP · ETD02
Astegon – Aegis Wyvern of Death
Dragon|Dark · PurpleCost 8 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-1000 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less). AUTO@OnAttack@Choose all Pals with Power@300 or less, and put them into the graveyard (Choose your Pals too).
ETD02-012TSR · ETD02
Astegon – Aegis Wyvern of Death
Dragon|Dark · PurpleCost 8 · Power 1200 · Atk 3
Card text
AUTO@OnDeploy@Choose up to 1 Pal, and it gets Power@-1000 until end of turn (It is not put into the graveyard even if Power@ becomes 0 or less). AUTO@OnAttack@Choose all Pals with Power@300 or less, and put them into the graveyard (Choose your Pals too).
ETD02-013 · ETD02
Hoocrates – Embodiment of Wisdom
Dark · PurpleCost 2 · Power 300 · Atk 1
ETD02-014 · ETD02
Leezpunk – Treasure Bandit
Dark · PurpleCost 3 · Power 200 · Atk 1
Card text
AUTO@When this card is put into the graveyard, your opponent chooses 1 card from their hand, and discards it.
ETD02-014TSR · ETD02
Leezpunk – Treasure Bandit
Dark · PurpleCost 3 · Power 200 · Atk 1
Card text
AUTO@When this card is put into the graveyard, your opponent chooses 1 card from their hand, and discards it.
ETD02-015 · ETD02
Cawgnito – Looming Shadow
Dark · PurpleCost 4 · Power 300 · Atk 2
Card text
CONT@Stealth (This card cannot be blocked)
ETD02-016 · ETD02
Incineram – Lurking Stalker
Fire|Dark · PurpleCost 5 · Power 900 · Atk 2
ETD02-016TSR · ETD02
Incineram – Lurking Stalker
Fire|Dark · PurpleCost 5 · Power 900 · Atk 2
ETD02-017 · ETD02
Blazehowl Noct – Darkflame Defender
Fire|Dark · PurpleCost 6 · Power 900 · Atk 2
Card text
ACT@Interrupt (Hand@Quick@[①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
ETD02-018 · ETD02
Felbat – Lifestealer
Dark · PurpleCost 7 · Power 1000 · Atk 3
Card text
CONT@Stealth (This card cannot be blocked) AUTO@OnAttack@Gain 1 life.
ETD02-018TSR · ETD02
Felbat – Lifestealer
Dark · PurpleCost 7 · Power 1000 · Atk 3
Card text
CONT@Stealth (This card cannot be blocked) AUTO@OnAttack@Gain 1 life.
ETD02-019 · ETD02
Hanging Trap
Cost 2 · Power 900
Card text
ACT@1Turn@[Assign 1 Pal] If there are no Pals exiled by this card in the exile zone, choose 1 Pal, and exile it. (You can rest your standing Pal to assign it) AUTO@When this card leaves the base, deploy the Pal exiled by this card into the owner's base in the rest state.
ETD02-020 · ETD02
Cawgnito Hat
Cost 4
Card text
ACT@[Rest this card] Choose 1 Pal, and it gets Power@+200 and the skill in 〈〉 until end of turn. 〈CONT@Stealth (This card cannot be blocked)〉.
ETD02-021 · ETD02
Strike from the Darkness
Cost 4
Card text
Choose 1 Pal, and put it into the graveyard.
ETD02-021TSR · ETD02
Strike from the Darkness
Cost 4
Card text
Choose 1 Pal, and put it into the graveyard.
ETD02-022 · ETD02
Medical Supplies
Cost 7
Card text
Choose 1 ◇8 or less Pal from your graveyard, and deploy it in the rest state.
ETD02-023 · ETD02
Cattiva – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
CONT@This card cannot be attacked by ◇3 or less Pals.
ETD02-023TSR · ETD02
Cattiva – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
CONT@This card cannot be attacked by ◇3 or less Pals.
ETD02-024 · ETD02
Chikipi – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card is put into the graveyard, get 1 Ingredient@.
ETD02-024TSR · ETD02
Chikipi – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
AUTO@When this card is put into the graveyard, get 1 Ingredient@.
EPR-001 · PR2026
Lamball – My First Pal
Neutral · ColorlessCost 2 · Power 200 · Atk 1
Card text
CONT@This card cannot be attacked by ◇4 or greater Pals.
ESOUL-000 · PR2026
Soul
ESOUL-003 · PR2026
Soul
Card data & artwork © Pocketpair. Sourced for reference fromPalpedia. Price data: Palworld Prices (palworldprices.com) — completed-sale prices with confidence tiers. To learn more about the game, visit the officialPalworld Official Card Game website.

















































































































































































































































